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Exergaming: A Good Exercise Option During the Coronavirus Pandemic
The purpose of this study was to evaluate Wii sports programs as a potential physical activity solution to increasing inactivity among young adults and potentially improving the immune system. An evaluation was done on five Wii Sports games, including tennis, baseball, bowling, golf, and boxing. Mea...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Cureus
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10508313/ https://www.ncbi.nlm.nih.gov/pubmed/37731424 http://dx.doi.org/10.7759/cureus.43799 |
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author | Paalani, Michael Bredehoft, Margaret Montgomery, Susanne Chipuli, Ruben Dos Santos, Hildemar |
author_facet | Paalani, Michael Bredehoft, Margaret Montgomery, Susanne Chipuli, Ruben Dos Santos, Hildemar |
author_sort | Paalani, Michael |
collection | PubMed |
description | The purpose of this study was to evaluate Wii sports programs as a potential physical activity solution to increasing inactivity among young adults and potentially improving the immune system. An evaluation was done on five Wii Sports games, including tennis, baseball, bowling, golf, and boxing. Measures included caloric expenditure and metabolic equivalents (MET) expended. A total of 16 subjects participated in two interactive video game sessions that took place over a 14-day period, in which their caloric expenditure (based on metabolic equivalents and rate of perceived exertion [RPE]) was compared with accepted reference values associated with playing the actual sports. Results showed that Wii sports were associated with higher MET values than published norms for other actual sports, and all Wii sports showed caloric expenditure that was four to ten times higher than traditional sedentary gaming. In conclusion, the results justify the integration of interactive video-gaming technologies into future fitness programs targeted toward young adults and, consequently, decrease the risk of metabolic syndrome and obesity. |
format | Online Article Text |
id | pubmed-10508313 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Cureus |
record_format | MEDLINE/PubMed |
spelling | pubmed-105083132023-09-20 Exergaming: A Good Exercise Option During the Coronavirus Pandemic Paalani, Michael Bredehoft, Margaret Montgomery, Susanne Chipuli, Ruben Dos Santos, Hildemar Cureus Public Health The purpose of this study was to evaluate Wii sports programs as a potential physical activity solution to increasing inactivity among young adults and potentially improving the immune system. An evaluation was done on five Wii Sports games, including tennis, baseball, bowling, golf, and boxing. Measures included caloric expenditure and metabolic equivalents (MET) expended. A total of 16 subjects participated in two interactive video game sessions that took place over a 14-day period, in which their caloric expenditure (based on metabolic equivalents and rate of perceived exertion [RPE]) was compared with accepted reference values associated with playing the actual sports. Results showed that Wii sports were associated with higher MET values than published norms for other actual sports, and all Wii sports showed caloric expenditure that was four to ten times higher than traditional sedentary gaming. In conclusion, the results justify the integration of interactive video-gaming technologies into future fitness programs targeted toward young adults and, consequently, decrease the risk of metabolic syndrome and obesity. Cureus 2023-08-20 /pmc/articles/PMC10508313/ /pubmed/37731424 http://dx.doi.org/10.7759/cureus.43799 Text en Copyright © 2023, Paalani et al. https://creativecommons.org/licenses/by/3.0/This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Public Health Paalani, Michael Bredehoft, Margaret Montgomery, Susanne Chipuli, Ruben Dos Santos, Hildemar Exergaming: A Good Exercise Option During the Coronavirus Pandemic |
title | Exergaming: A Good Exercise Option During the Coronavirus Pandemic |
title_full | Exergaming: A Good Exercise Option During the Coronavirus Pandemic |
title_fullStr | Exergaming: A Good Exercise Option During the Coronavirus Pandemic |
title_full_unstemmed | Exergaming: A Good Exercise Option During the Coronavirus Pandemic |
title_short | Exergaming: A Good Exercise Option During the Coronavirus Pandemic |
title_sort | exergaming: a good exercise option during the coronavirus pandemic |
topic | Public Health |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10508313/ https://www.ncbi.nlm.nih.gov/pubmed/37731424 http://dx.doi.org/10.7759/cureus.43799 |
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