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The impact of Exergames on emotional experience: a systematic review
BACKGROUND: Gamification has proven to be a significant tool for health promotion, with a particular focus on physical activities such as Exergames, which improve not only physical, but also cognitive health. However, it is still not clear what effect the practice of Exergames has on changing the em...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10512833/ https://www.ncbi.nlm.nih.gov/pubmed/37744509 http://dx.doi.org/10.3389/fpubh.2023.1209520 |
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author | Marques, Lucas Murrins Uchida, Pedro Makoto Barbosa, Sara Pinto |
author_facet | Marques, Lucas Murrins Uchida, Pedro Makoto Barbosa, Sara Pinto |
author_sort | Marques, Lucas Murrins |
collection | PubMed |
description | BACKGROUND: Gamification has proven to be a significant tool for health promotion, with a particular focus on physical activities such as Exergames, which improve not only physical, but also cognitive health. However, it is still not clear what effect the practice of Exergames has on changing the emotional experience. PURPOSE: The objective of this systematic review is to evaluate the impact of Exergames training on emotional experience. METHODS: A systematic search was conducted in the PUBMED and SCOPUS databases. The relevant articles were screened independently by three researchers. Data concerning emotional measures and Exergame practice were extracted for analysis. RESULTS: The search yielded 38 articles, of which 16 were included. Exergames were found to significantly impact happiness, anxiety, depressive symptoms, mental health-related quality of life, self-worth, self-esteem, self-efficacy, perceived behavioral control, vigor, vitality, intrinsic motivation, perceived energy, and relaxation. CONCLUSION: Our review supports the evidence that the practice of physical activity through Exergames, on the emotional experience generally generates an increase in positive emotions. In this sense, the results found support both the use of Exergames as a leisure activity that promotes wellbeing and emotional regulation, as well as for health promotion, public health, and clinical practice purposes. Our review strongly supports the notion that engaging in physical activity through Exergames generally leads to an increase in positive emotions. As a result, these findings endorse the utilization of Exergames as a leisure activity to promote well-being and emotional regulation. Moreover, Exergames hold potential for health promotion, public health, and clinical practice purposes. |
format | Online Article Text |
id | pubmed-10512833 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-105128332023-09-22 The impact of Exergames on emotional experience: a systematic review Marques, Lucas Murrins Uchida, Pedro Makoto Barbosa, Sara Pinto Front Public Health Public Health BACKGROUND: Gamification has proven to be a significant tool for health promotion, with a particular focus on physical activities such as Exergames, which improve not only physical, but also cognitive health. However, it is still not clear what effect the practice of Exergames has on changing the emotional experience. PURPOSE: The objective of this systematic review is to evaluate the impact of Exergames training on emotional experience. METHODS: A systematic search was conducted in the PUBMED and SCOPUS databases. The relevant articles were screened independently by three researchers. Data concerning emotional measures and Exergame practice were extracted for analysis. RESULTS: The search yielded 38 articles, of which 16 were included. Exergames were found to significantly impact happiness, anxiety, depressive symptoms, mental health-related quality of life, self-worth, self-esteem, self-efficacy, perceived behavioral control, vigor, vitality, intrinsic motivation, perceived energy, and relaxation. CONCLUSION: Our review supports the evidence that the practice of physical activity through Exergames, on the emotional experience generally generates an increase in positive emotions. In this sense, the results found support both the use of Exergames as a leisure activity that promotes wellbeing and emotional regulation, as well as for health promotion, public health, and clinical practice purposes. Our review strongly supports the notion that engaging in physical activity through Exergames generally leads to an increase in positive emotions. As a result, these findings endorse the utilization of Exergames as a leisure activity to promote well-being and emotional regulation. Moreover, Exergames hold potential for health promotion, public health, and clinical practice purposes. Frontiers Media S.A. 2023-09-07 /pmc/articles/PMC10512833/ /pubmed/37744509 http://dx.doi.org/10.3389/fpubh.2023.1209520 Text en Copyright © 2023 Marques, Uchida and Barbosa. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Public Health Marques, Lucas Murrins Uchida, Pedro Makoto Barbosa, Sara Pinto The impact of Exergames on emotional experience: a systematic review |
title | The impact of Exergames on emotional experience: a systematic review |
title_full | The impact of Exergames on emotional experience: a systematic review |
title_fullStr | The impact of Exergames on emotional experience: a systematic review |
title_full_unstemmed | The impact of Exergames on emotional experience: a systematic review |
title_short | The impact of Exergames on emotional experience: a systematic review |
title_sort | impact of exergames on emotional experience: a systematic review |
topic | Public Health |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10512833/ https://www.ncbi.nlm.nih.gov/pubmed/37744509 http://dx.doi.org/10.3389/fpubh.2023.1209520 |
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