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Pilot randomized clinical trial of virtual reality pain management during adult burn dressing changes: Lessons learned
Opioids are the most frequently used pain medications by US burn centers to control severe procedural pain during wound care. Concerns for long-term opioid use have prompted the exploration of non-pharmaceutical interventions, such as virtual reality (VR), for procedural pain management. The primary...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10519584/ https://www.ncbi.nlm.nih.gov/pubmed/37747893 http://dx.doi.org/10.1371/journal.pdig.0000231 |
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author | Armstrong, Megan Coffey, Rebecca Luna, John Xiang, Henry |
author_facet | Armstrong, Megan Coffey, Rebecca Luna, John Xiang, Henry |
author_sort | Armstrong, Megan |
collection | PubMed |
description | Opioids are the most frequently used pain medications by US burn centers to control severe procedural pain during wound care. Concerns for long-term opioid use have prompted the exploration of non-pharmaceutical interventions, such as virtual reality (VR), for procedural pain management. The primary objective of this pilot study was to evaluate the feasibility and efficacy of VR pain alleviation treatment in reducing adult burn patients’ perceived pain during burn dressing changes. Adult patients aged 18–70 years were recruited from the inpatient unit of a single American Burn Association–verified burn center between May 2019 and February 2020 and randomly assigned to one of three arms. Active VR participants played four VR games; passive VR participants were immersed in the same VR environment without the interaction elements; and a standard of care control group. 71 patients were screened for eligibility and 33 were deemed eligible to approach for informed consent, with 14 agreeing to participate in this study. Of these 14 patients, 4 were randomly assigned to the active VR, 4 to the passive VR, and 6 to the control group. Self-reported overall pain was lowest among participants in the active VR (dressing 1 = 41.3, dressing 2 = 61.0, and dressing 3 = 72.7) and highest among participants in the passive VR (dressing 1 = 58.3, dressing 2 = 74.5, and dressing 3 = 89.0) across all three dressing changes. Self-reported worst pain was lowest among the active VR at the first and last dressing (64.3 and 92.2, respectively), but the control group has the lowest self-reported worst pain at the second dressing (71.3). VR is a useful non-pharmacological tool for pain distraction but designing and implementing clinical research studies face many challenges in real-world medical settings. Lessons from this study have important implications for future VR studies by other researchers. Trial Registration: ClinicalTrials.gov Identifier: NCT04545229. |
format | Online Article Text |
id | pubmed-10519584 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-105195842023-09-26 Pilot randomized clinical trial of virtual reality pain management during adult burn dressing changes: Lessons learned Armstrong, Megan Coffey, Rebecca Luna, John Xiang, Henry PLOS Digit Health Research Article Opioids are the most frequently used pain medications by US burn centers to control severe procedural pain during wound care. Concerns for long-term opioid use have prompted the exploration of non-pharmaceutical interventions, such as virtual reality (VR), for procedural pain management. The primary objective of this pilot study was to evaluate the feasibility and efficacy of VR pain alleviation treatment in reducing adult burn patients’ perceived pain during burn dressing changes. Adult patients aged 18–70 years were recruited from the inpatient unit of a single American Burn Association–verified burn center between May 2019 and February 2020 and randomly assigned to one of three arms. Active VR participants played four VR games; passive VR participants were immersed in the same VR environment without the interaction elements; and a standard of care control group. 71 patients were screened for eligibility and 33 were deemed eligible to approach for informed consent, with 14 agreeing to participate in this study. Of these 14 patients, 4 were randomly assigned to the active VR, 4 to the passive VR, and 6 to the control group. Self-reported overall pain was lowest among participants in the active VR (dressing 1 = 41.3, dressing 2 = 61.0, and dressing 3 = 72.7) and highest among participants in the passive VR (dressing 1 = 58.3, dressing 2 = 74.5, and dressing 3 = 89.0) across all three dressing changes. Self-reported worst pain was lowest among the active VR at the first and last dressing (64.3 and 92.2, respectively), but the control group has the lowest self-reported worst pain at the second dressing (71.3). VR is a useful non-pharmacological tool for pain distraction but designing and implementing clinical research studies face many challenges in real-world medical settings. Lessons from this study have important implications for future VR studies by other researchers. Trial Registration: ClinicalTrials.gov Identifier: NCT04545229. Public Library of Science 2023-09-25 /pmc/articles/PMC10519584/ /pubmed/37747893 http://dx.doi.org/10.1371/journal.pdig.0000231 Text en © 2023 Armstrong et al https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Armstrong, Megan Coffey, Rebecca Luna, John Xiang, Henry Pilot randomized clinical trial of virtual reality pain management during adult burn dressing changes: Lessons learned |
title | Pilot randomized clinical trial of virtual reality pain management during adult burn dressing changes: Lessons learned |
title_full | Pilot randomized clinical trial of virtual reality pain management during adult burn dressing changes: Lessons learned |
title_fullStr | Pilot randomized clinical trial of virtual reality pain management during adult burn dressing changes: Lessons learned |
title_full_unstemmed | Pilot randomized clinical trial of virtual reality pain management during adult burn dressing changes: Lessons learned |
title_short | Pilot randomized clinical trial of virtual reality pain management during adult burn dressing changes: Lessons learned |
title_sort | pilot randomized clinical trial of virtual reality pain management during adult burn dressing changes: lessons learned |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10519584/ https://www.ncbi.nlm.nih.gov/pubmed/37747893 http://dx.doi.org/10.1371/journal.pdig.0000231 |
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