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Optimizing Movement Performance with Altered Sensation: An Examination of Multisensory Inputs

Two experiments were conducted to assess the impact of induced paresthesia on movement parameters of goal-directed aiming movements to determine how visual and auditory feedback may enhance performance when somatosensory feedback is disrupted. In both experiments, neurotypical adults performed the g...

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Autores principales: Mortaza, Niyousha, Passmore, Steven R., Glazebrook, Cheryl M.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10526856/
https://www.ncbi.nlm.nih.gov/pubmed/37759903
http://dx.doi.org/10.3390/brainsci13091302
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author Mortaza, Niyousha
Passmore, Steven R.
Glazebrook, Cheryl M.
author_facet Mortaza, Niyousha
Passmore, Steven R.
Glazebrook, Cheryl M.
author_sort Mortaza, Niyousha
collection PubMed
description Two experiments were conducted to assess the impact of induced paresthesia on movement parameters of goal-directed aiming movements to determine how visual and auditory feedback may enhance performance when somatosensory feedback is disrupted. In both experiments, neurotypical adults performed the goal-directed aiming task in four conditions: (i) paresthesia—full vision; (ii) paresthesia—no vision; (iii) no paresthesia—full vision; (iv) no paresthesia—no vision. Targets appeared on a computer screen, vision was obscured using visual occlusion spectacles, and paresthesia was induced with a constant current stimulator. The first and last 20% of trials (early and late performance) were compared to assess adaptability to altered somatosensory input. Experiment 2 added an auditory tone that confirmed successful target acquisitions. When compared to early performance in the no-paresthesia and no-vision conditions, induced paresthesia and no vision led to significantly larger endpoint error toward the body midline in both early and late performance. This finding reveals the importance of proprioceptive input for movement accuracy in the absence of visual feedback. The kinematic results indicated that vision could not fully compensate for the disrupted proprioceptive input when participants experienced induced paresthesia. However, when auditory feedback confirmed successful aiming movements in Experiment 2, participants were able to improve their endpoint variability when experiencing induced paresthesia through changes in movement preparation.
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spelling pubmed-105268562023-09-28 Optimizing Movement Performance with Altered Sensation: An Examination of Multisensory Inputs Mortaza, Niyousha Passmore, Steven R. Glazebrook, Cheryl M. Brain Sci Article Two experiments were conducted to assess the impact of induced paresthesia on movement parameters of goal-directed aiming movements to determine how visual and auditory feedback may enhance performance when somatosensory feedback is disrupted. In both experiments, neurotypical adults performed the goal-directed aiming task in four conditions: (i) paresthesia—full vision; (ii) paresthesia—no vision; (iii) no paresthesia—full vision; (iv) no paresthesia—no vision. Targets appeared on a computer screen, vision was obscured using visual occlusion spectacles, and paresthesia was induced with a constant current stimulator. The first and last 20% of trials (early and late performance) were compared to assess adaptability to altered somatosensory input. Experiment 2 added an auditory tone that confirmed successful target acquisitions. When compared to early performance in the no-paresthesia and no-vision conditions, induced paresthesia and no vision led to significantly larger endpoint error toward the body midline in both early and late performance. This finding reveals the importance of proprioceptive input for movement accuracy in the absence of visual feedback. The kinematic results indicated that vision could not fully compensate for the disrupted proprioceptive input when participants experienced induced paresthesia. However, when auditory feedback confirmed successful aiming movements in Experiment 2, participants were able to improve their endpoint variability when experiencing induced paresthesia through changes in movement preparation. MDPI 2023-09-09 /pmc/articles/PMC10526856/ /pubmed/37759903 http://dx.doi.org/10.3390/brainsci13091302 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Mortaza, Niyousha
Passmore, Steven R.
Glazebrook, Cheryl M.
Optimizing Movement Performance with Altered Sensation: An Examination of Multisensory Inputs
title Optimizing Movement Performance with Altered Sensation: An Examination of Multisensory Inputs
title_full Optimizing Movement Performance with Altered Sensation: An Examination of Multisensory Inputs
title_fullStr Optimizing Movement Performance with Altered Sensation: An Examination of Multisensory Inputs
title_full_unstemmed Optimizing Movement Performance with Altered Sensation: An Examination of Multisensory Inputs
title_short Optimizing Movement Performance with Altered Sensation: An Examination of Multisensory Inputs
title_sort optimizing movement performance with altered sensation: an examination of multisensory inputs
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10526856/
https://www.ncbi.nlm.nih.gov/pubmed/37759903
http://dx.doi.org/10.3390/brainsci13091302
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