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Scaffolding cooperation in human groups with deep reinforcement learning

Effective approaches to encouraging group cooperation are still an open challenge. Here we apply recent advances in deep learning to structure networks of human participants playing a group cooperation game. We leverage deep reinforcement learning and simulation methods to train a ‘social planner’ c...

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Autores principales: McKee, Kevin R., Tacchetti, Andrea, Bakker, Michiel A., Balaguer, Jan, Campbell-Gillingham, Lucy, Everett, Richard, Botvinick, Matthew
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10593606/
https://www.ncbi.nlm.nih.gov/pubmed/37679439
http://dx.doi.org/10.1038/s41562-023-01686-7
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author McKee, Kevin R.
Tacchetti, Andrea
Bakker, Michiel A.
Balaguer, Jan
Campbell-Gillingham, Lucy
Everett, Richard
Botvinick, Matthew
author_facet McKee, Kevin R.
Tacchetti, Andrea
Bakker, Michiel A.
Balaguer, Jan
Campbell-Gillingham, Lucy
Everett, Richard
Botvinick, Matthew
author_sort McKee, Kevin R.
collection PubMed
description Effective approaches to encouraging group cooperation are still an open challenge. Here we apply recent advances in deep learning to structure networks of human participants playing a group cooperation game. We leverage deep reinforcement learning and simulation methods to train a ‘social planner’ capable of making recommendations to create or break connections between group members. The strategy that it develops succeeds at encouraging pro-sociality in networks of human participants (N = 208 participants in 13 groups) playing for real monetary stakes. Under the social planner, groups finished the game with an average cooperation rate of 77.7%, compared with 42.8% in static networks (N = 176 in 11 groups). In contrast to prior strategies that separate defectors from cooperators (tested here with N = 384 in 24 groups), the social planner learns to take a conciliatory approach to defectors, encouraging them to act pro-socially by moving them to small highly cooperative neighbourhoods.
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spelling pubmed-105936062023-10-25 Scaffolding cooperation in human groups with deep reinforcement learning McKee, Kevin R. Tacchetti, Andrea Bakker, Michiel A. Balaguer, Jan Campbell-Gillingham, Lucy Everett, Richard Botvinick, Matthew Nat Hum Behav Article Effective approaches to encouraging group cooperation are still an open challenge. Here we apply recent advances in deep learning to structure networks of human participants playing a group cooperation game. We leverage deep reinforcement learning and simulation methods to train a ‘social planner’ capable of making recommendations to create or break connections between group members. The strategy that it develops succeeds at encouraging pro-sociality in networks of human participants (N = 208 participants in 13 groups) playing for real monetary stakes. Under the social planner, groups finished the game with an average cooperation rate of 77.7%, compared with 42.8% in static networks (N = 176 in 11 groups). In contrast to prior strategies that separate defectors from cooperators (tested here with N = 384 in 24 groups), the social planner learns to take a conciliatory approach to defectors, encouraging them to act pro-socially by moving them to small highly cooperative neighbourhoods. Nature Publishing Group UK 2023-09-07 2023 /pmc/articles/PMC10593606/ /pubmed/37679439 http://dx.doi.org/10.1038/s41562-023-01686-7 Text en © The Author(s) 2023 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Article
McKee, Kevin R.
Tacchetti, Andrea
Bakker, Michiel A.
Balaguer, Jan
Campbell-Gillingham, Lucy
Everett, Richard
Botvinick, Matthew
Scaffolding cooperation in human groups with deep reinforcement learning
title Scaffolding cooperation in human groups with deep reinforcement learning
title_full Scaffolding cooperation in human groups with deep reinforcement learning
title_fullStr Scaffolding cooperation in human groups with deep reinforcement learning
title_full_unstemmed Scaffolding cooperation in human groups with deep reinforcement learning
title_short Scaffolding cooperation in human groups with deep reinforcement learning
title_sort scaffolding cooperation in human groups with deep reinforcement learning
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10593606/
https://www.ncbi.nlm.nih.gov/pubmed/37679439
http://dx.doi.org/10.1038/s41562-023-01686-7
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