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The effect of dynamic versus static visualizations on acquisition of basketball game actions: a diurnal study
This study aimed to examine the effect of time of day (TOD) on the acquisition of basketball game actions from dynamic and static visualizations in physical education students (novice practitioners). Participants were quasi-randomly assigned to three treatments (static pictures, enriched static-pict...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10593838/ https://www.ncbi.nlm.nih.gov/pubmed/37872241 http://dx.doi.org/10.1038/s41598-023-45278-x |
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author | Rekik, Ghazi Jouira, Ghada Belkhir, Yosra Jarraya, Mohamed Kuo, Cheng-Deng Chen, Yung-Sheng |
author_facet | Rekik, Ghazi Jouira, Ghada Belkhir, Yosra Jarraya, Mohamed Kuo, Cheng-Deng Chen, Yung-Sheng |
author_sort | Rekik, Ghazi |
collection | PubMed |
description | This study aimed to examine the effect of time of day (TOD) on the acquisition of basketball game actions from dynamic and static visualizations in physical education students (novice practitioners). Participants were quasi-randomly assigned to three treatments (static pictures, enriched static-pictures, or video). Morning and late-afternoon sessions were conducted, involving study phases and immediate-recall tests [game comprehension (GC) test and game performance (GP) test]. Oral temperature (OT) and mood states (MS) were also measured. Compared to the morning, the results revealed that afternoon resulted in higher OT, higher negative MS (e.g., anxiety and fatigue), and lower positive MS (i.e., vigor) in all experimental conditions. Moreover, the results showed that: (a) GC and GP decreased throughout the day (regardless of treatments), (b) GC and GP were better with enriched static-pictures (with arrows) than with static pictures, at both TOD, and (c) the video resulted in better GC and GP than the two static presentations, at both TOD. This study (a) highlights the morning's superiority in the acquisition of motor skills from dynamic and static visualizations, due to mood disturbances and lower arousal levels, and (b) encourages basketball teachers to use video modeling by experts, particularly in the morning, for explaining tactical skills. |
format | Online Article Text |
id | pubmed-10593838 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-105938382023-10-25 The effect of dynamic versus static visualizations on acquisition of basketball game actions: a diurnal study Rekik, Ghazi Jouira, Ghada Belkhir, Yosra Jarraya, Mohamed Kuo, Cheng-Deng Chen, Yung-Sheng Sci Rep Article This study aimed to examine the effect of time of day (TOD) on the acquisition of basketball game actions from dynamic and static visualizations in physical education students (novice practitioners). Participants were quasi-randomly assigned to three treatments (static pictures, enriched static-pictures, or video). Morning and late-afternoon sessions were conducted, involving study phases and immediate-recall tests [game comprehension (GC) test and game performance (GP) test]. Oral temperature (OT) and mood states (MS) were also measured. Compared to the morning, the results revealed that afternoon resulted in higher OT, higher negative MS (e.g., anxiety and fatigue), and lower positive MS (i.e., vigor) in all experimental conditions. Moreover, the results showed that: (a) GC and GP decreased throughout the day (regardless of treatments), (b) GC and GP were better with enriched static-pictures (with arrows) than with static pictures, at both TOD, and (c) the video resulted in better GC and GP than the two static presentations, at both TOD. This study (a) highlights the morning's superiority in the acquisition of motor skills from dynamic and static visualizations, due to mood disturbances and lower arousal levels, and (b) encourages basketball teachers to use video modeling by experts, particularly in the morning, for explaining tactical skills. Nature Publishing Group UK 2023-10-23 /pmc/articles/PMC10593838/ /pubmed/37872241 http://dx.doi.org/10.1038/s41598-023-45278-x Text en © The Author(s) 2023 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Article Rekik, Ghazi Jouira, Ghada Belkhir, Yosra Jarraya, Mohamed Kuo, Cheng-Deng Chen, Yung-Sheng The effect of dynamic versus static visualizations on acquisition of basketball game actions: a diurnal study |
title | The effect of dynamic versus static visualizations on acquisition of basketball game actions: a diurnal study |
title_full | The effect of dynamic versus static visualizations on acquisition of basketball game actions: a diurnal study |
title_fullStr | The effect of dynamic versus static visualizations on acquisition of basketball game actions: a diurnal study |
title_full_unstemmed | The effect of dynamic versus static visualizations on acquisition of basketball game actions: a diurnal study |
title_short | The effect of dynamic versus static visualizations on acquisition of basketball game actions: a diurnal study |
title_sort | effect of dynamic versus static visualizations on acquisition of basketball game actions: a diurnal study |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10593838/ https://www.ncbi.nlm.nih.gov/pubmed/37872241 http://dx.doi.org/10.1038/s41598-023-45278-x |
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