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Research and application of a teaching platform for combined spinal-epidural anesthesia based on virtual reality and haptic feedback technology

BACKGROUND: Intraspinal anesthesia poses significant teaching challenges and inadequate teaching resources, which ultimately limit students’ opportunities for practice. To address this issue, we aimed to develop a virtual platform for combined spinal-epidural anesthesia that merges virtual reality t...

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Autores principales: Zheng, Ting, Xie, Huihong, Gao, Fei, Gong, Cansheng, Lin, Wei, Ye, Peng, Liu, Yuqing, He, Bingwei, Zheng, Xiaochun
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10601272/
https://www.ncbi.nlm.nih.gov/pubmed/37880665
http://dx.doi.org/10.1186/s12909-023-04758-4
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author Zheng, Ting
Xie, Huihong
Gao, Fei
Gong, Cansheng
Lin, Wei
Ye, Peng
Liu, Yuqing
He, Bingwei
Zheng, Xiaochun
author_facet Zheng, Ting
Xie, Huihong
Gao, Fei
Gong, Cansheng
Lin, Wei
Ye, Peng
Liu, Yuqing
He, Bingwei
Zheng, Xiaochun
author_sort Zheng, Ting
collection PubMed
description BACKGROUND: Intraspinal anesthesia poses significant teaching challenges and inadequate teaching resources, which ultimately limit students’ opportunities for practice. To address this issue, we aimed to develop a virtual platform for combined spinal-epidural anesthesia that merges virtual reality technology with haptic feedback technology, while assessing its educational impact and learning outcomes. METHODS: We utilized MIMICS, 3Ds MAX, and UNITY 3D software to perform 3D reconstruction based on lumbar CT/MRI data from a standard male volunteer. The haptic coefficients were configured on each layer by 20 experienced anesthesiologists in accordance with the Geomagic Touch X force feedback device. A total of 20 anesthesiology interns completed 30 virtual puncture training sessions. Two experienced anesthetists evaluated the efficacy of the platform and the level of mastery achieved using the Global Rating Scale (GRS) and a Checklist score, respectively. Finally, a questionnaire survey was conducted to gather feedback on the virtual platform. RESULTS: After the 10th session, the puncture time stabilized at 2.4 min. As the number of sessions increased, the Global Rating Scale (GRS) score stabilized by the 8th session, and the Checklist scores tended to stabilize by the 10th session. Results from questionnaires indicated that over half of the anesthesiology interns (70%) believed that the platform, which exhibited strong repeatability, improved their anatomical recognition and provided a strong sense of breakthrough in identifying the ligamentum flavum. The majority of them (80%) expressed satisfaction with the virtual platform. CONCLUSIONS: The platform effectively facilitated the acquisition of basic and accurate puncture skills on a virtual patient. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1186/s12909-023-04758-4.
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spelling pubmed-106012722023-10-27 Research and application of a teaching platform for combined spinal-epidural anesthesia based on virtual reality and haptic feedback technology Zheng, Ting Xie, Huihong Gao, Fei Gong, Cansheng Lin, Wei Ye, Peng Liu, Yuqing He, Bingwei Zheng, Xiaochun BMC Med Educ Research BACKGROUND: Intraspinal anesthesia poses significant teaching challenges and inadequate teaching resources, which ultimately limit students’ opportunities for practice. To address this issue, we aimed to develop a virtual platform for combined spinal-epidural anesthesia that merges virtual reality technology with haptic feedback technology, while assessing its educational impact and learning outcomes. METHODS: We utilized MIMICS, 3Ds MAX, and UNITY 3D software to perform 3D reconstruction based on lumbar CT/MRI data from a standard male volunteer. The haptic coefficients were configured on each layer by 20 experienced anesthesiologists in accordance with the Geomagic Touch X force feedback device. A total of 20 anesthesiology interns completed 30 virtual puncture training sessions. Two experienced anesthetists evaluated the efficacy of the platform and the level of mastery achieved using the Global Rating Scale (GRS) and a Checklist score, respectively. Finally, a questionnaire survey was conducted to gather feedback on the virtual platform. RESULTS: After the 10th session, the puncture time stabilized at 2.4 min. As the number of sessions increased, the Global Rating Scale (GRS) score stabilized by the 8th session, and the Checklist scores tended to stabilize by the 10th session. Results from questionnaires indicated that over half of the anesthesiology interns (70%) believed that the platform, which exhibited strong repeatability, improved their anatomical recognition and provided a strong sense of breakthrough in identifying the ligamentum flavum. The majority of them (80%) expressed satisfaction with the virtual platform. CONCLUSIONS: The platform effectively facilitated the acquisition of basic and accurate puncture skills on a virtual patient. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1186/s12909-023-04758-4. BioMed Central 2023-10-25 /pmc/articles/PMC10601272/ /pubmed/37880665 http://dx.doi.org/10.1186/s12909-023-04758-4 Text en © The Author(s) 2023 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/ (https://creativecommons.org/publicdomain/zero/1.0/) ) applies to the data made available in this article, unless otherwise stated in a credit line to the data.
spellingShingle Research
Zheng, Ting
Xie, Huihong
Gao, Fei
Gong, Cansheng
Lin, Wei
Ye, Peng
Liu, Yuqing
He, Bingwei
Zheng, Xiaochun
Research and application of a teaching platform for combined spinal-epidural anesthesia based on virtual reality and haptic feedback technology
title Research and application of a teaching platform for combined spinal-epidural anesthesia based on virtual reality and haptic feedback technology
title_full Research and application of a teaching platform for combined spinal-epidural anesthesia based on virtual reality and haptic feedback technology
title_fullStr Research and application of a teaching platform for combined spinal-epidural anesthesia based on virtual reality and haptic feedback technology
title_full_unstemmed Research and application of a teaching platform for combined spinal-epidural anesthesia based on virtual reality and haptic feedback technology
title_short Research and application of a teaching platform for combined spinal-epidural anesthesia based on virtual reality and haptic feedback technology
title_sort research and application of a teaching platform for combined spinal-epidural anesthesia based on virtual reality and haptic feedback technology
topic Research
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10601272/
https://www.ncbi.nlm.nih.gov/pubmed/37880665
http://dx.doi.org/10.1186/s12909-023-04758-4
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