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Co-design and Development of Implementation Strategies: Enhancing the PAX Good Behaviour Game in Australian Schools

Effective implementation strategies are important for take-up of programs in schools. However, to date, few implementation strategies have been co-designed with teachers and support staff (including principals) in Australia. The aim of this study was to iteratively co-design multiple implementation...

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Autores principales: Baffsky, Rachel, Ivers, Rebecca, Cullen, Patricia, McGillivray, Lauren, Werner-Seidler, Aliza, Calear, Alison L., Batterham, Philip J., Toumbourou, John W., Stokes, Rhoni, Kotselas, Pauline, Prendergast, Traci, Torok, Michelle
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10638156/
https://www.ncbi.nlm.nih.gov/pubmed/37741909
http://dx.doi.org/10.1007/s10935-023-00749-9
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author Baffsky, Rachel
Ivers, Rebecca
Cullen, Patricia
McGillivray, Lauren
Werner-Seidler, Aliza
Calear, Alison L.
Batterham, Philip J.
Toumbourou, John W.
Stokes, Rhoni
Kotselas, Pauline
Prendergast, Traci
Torok, Michelle
author_facet Baffsky, Rachel
Ivers, Rebecca
Cullen, Patricia
McGillivray, Lauren
Werner-Seidler, Aliza
Calear, Alison L.
Batterham, Philip J.
Toumbourou, John W.
Stokes, Rhoni
Kotselas, Pauline
Prendergast, Traci
Torok, Michelle
author_sort Baffsky, Rachel
collection PubMed
description Effective implementation strategies are important for take-up of programs in schools. However, to date, few implementation strategies have been co-designed with teachers and support staff (including principals) in Australia. The aim of this study was to iteratively co-design multiple implementation strategies to enhance the delivery of mental health prevention program, PAX Good Behaviour Game, in New South Wales primary schools. The secondary aim was to evaluate the acceptability of the implementation strategies from the perspective of school staff. Twenty-nine educational staff (including principals) informed the co-design of the implementation strategies across three phases. Phase 1 involved a rapid review of the literature and stakeholder meetings to agree upon potential evidence-based strategies. Phase 2 involved focus group discussions with educational staff to co-design implementation strategies. Phase 3 involved semi-structured interviews with school staff to assess strategy acceptability after implementation at 6-months post-baseline. Data were analysed using deductive, framework analysis. The final co-designed intervention included nine implementation strategies accessible through a toolkit delivered to the school’s leadership team. These strategies were deemed acceptable in school settings that experienced periods of both face-to-face and remote learning due to the changing COVID-19 situation in 2021. This paper contributes to the implementation literature by transparently reporting how educational staff-informed implementation strategies were iteratively co-designed. This will provide a roadmap for other researchers to co-design implementation strategies to further support the delivery of evidence-based prevention programs in schools. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1007/s10935-023-00749-9.
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spelling pubmed-106381562023-11-14 Co-design and Development of Implementation Strategies: Enhancing the PAX Good Behaviour Game in Australian Schools Baffsky, Rachel Ivers, Rebecca Cullen, Patricia McGillivray, Lauren Werner-Seidler, Aliza Calear, Alison L. Batterham, Philip J. Toumbourou, John W. Stokes, Rhoni Kotselas, Pauline Prendergast, Traci Torok, Michelle J Prev (2022) Original Paper Effective implementation strategies are important for take-up of programs in schools. However, to date, few implementation strategies have been co-designed with teachers and support staff (including principals) in Australia. The aim of this study was to iteratively co-design multiple implementation strategies to enhance the delivery of mental health prevention program, PAX Good Behaviour Game, in New South Wales primary schools. The secondary aim was to evaluate the acceptability of the implementation strategies from the perspective of school staff. Twenty-nine educational staff (including principals) informed the co-design of the implementation strategies across three phases. Phase 1 involved a rapid review of the literature and stakeholder meetings to agree upon potential evidence-based strategies. Phase 2 involved focus group discussions with educational staff to co-design implementation strategies. Phase 3 involved semi-structured interviews with school staff to assess strategy acceptability after implementation at 6-months post-baseline. Data were analysed using deductive, framework analysis. The final co-designed intervention included nine implementation strategies accessible through a toolkit delivered to the school’s leadership team. These strategies were deemed acceptable in school settings that experienced periods of both face-to-face and remote learning due to the changing COVID-19 situation in 2021. This paper contributes to the implementation literature by transparently reporting how educational staff-informed implementation strategies were iteratively co-designed. This will provide a roadmap for other researchers to co-design implementation strategies to further support the delivery of evidence-based prevention programs in schools. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1007/s10935-023-00749-9. Springer US 2023-09-23 2023 /pmc/articles/PMC10638156/ /pubmed/37741909 http://dx.doi.org/10.1007/s10935-023-00749-9 Text en © The Author(s) 2023 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Original Paper
Baffsky, Rachel
Ivers, Rebecca
Cullen, Patricia
McGillivray, Lauren
Werner-Seidler, Aliza
Calear, Alison L.
Batterham, Philip J.
Toumbourou, John W.
Stokes, Rhoni
Kotselas, Pauline
Prendergast, Traci
Torok, Michelle
Co-design and Development of Implementation Strategies: Enhancing the PAX Good Behaviour Game in Australian Schools
title Co-design and Development of Implementation Strategies: Enhancing the PAX Good Behaviour Game in Australian Schools
title_full Co-design and Development of Implementation Strategies: Enhancing the PAX Good Behaviour Game in Australian Schools
title_fullStr Co-design and Development of Implementation Strategies: Enhancing the PAX Good Behaviour Game in Australian Schools
title_full_unstemmed Co-design and Development of Implementation Strategies: Enhancing the PAX Good Behaviour Game in Australian Schools
title_short Co-design and Development of Implementation Strategies: Enhancing the PAX Good Behaviour Game in Australian Schools
title_sort co-design and development of implementation strategies: enhancing the pax good behaviour game in australian schools
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10638156/
https://www.ncbi.nlm.nih.gov/pubmed/37741909
http://dx.doi.org/10.1007/s10935-023-00749-9
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