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Socially Acquired Nocebo Effects Generalize but Are Not Attenuated by Choice

BACKGROUND: Socially observing a negative treatment-related experience has been shown to modulate our own experience with the same intervention, leading to worsened health outcomes. However, whether this social learning generalizes to similar but distinct interventions has not been explored nor what...

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Autores principales: Saunders, Cosette, Colagiuri, Ben, Barnes, Kirsten
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Oxford University Press 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10653279/
https://www.ncbi.nlm.nih.gov/pubmed/37758034
http://dx.doi.org/10.1093/abm/kaad056
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author Saunders, Cosette
Colagiuri, Ben
Barnes, Kirsten
author_facet Saunders, Cosette
Colagiuri, Ben
Barnes, Kirsten
author_sort Saunders, Cosette
collection PubMed
description BACKGROUND: Socially observing a negative treatment-related experience has been shown to modulate our own experience with the same intervention, leading to worsened health outcomes. However, whether this social learning generalizes to similar but distinct interventions has not been explored nor what manipulations can reduce these effects. PURPOSE: To determine whether socially acquired nocebo effects can be generated by observing a negative experience with a similar, but distinct intervention, and whether choice can reduce these effects. METHODS: Across three experiments, a community sample of healthy adults (N = 336) either watched a confederate report cybersickness to the same Virtual Reality (VR) activity they were assigned to (Social Modeling: Consistent); a similar, but different VR activity (Social Modeling: Inconsistent); or did not view the confederate (No Social Modeling). Participants were either given choice over the VR (Choice) or assigned by the experimenter (No Choice). RESULTS: Across the experiments, there was significantly greater cybersickness in both Social Modeling groups relative to No Social Modeling, while the two Social Modeling groups did not differ. There was no significant effect of Choice or a Choice by Social Modeling interaction. Social Modeling elicited greater anxiety and expectancies for cybersickness. Furthermore, these mechanisms mediated the association between social modeling and cybersickness. CONCLUSIONS: Socially acquired side-effects were demonstrated to generalize to similar, but distinct interventions, highlighting the diffuse and robust effect social modeling can have on our experiences. However, choice did not attenuate the experience of cybersickness, highlighting the need for alternative methods to counteract the effect of social modeling.
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spelling pubmed-106532792023-09-27 Socially Acquired Nocebo Effects Generalize but Are Not Attenuated by Choice Saunders, Cosette Colagiuri, Ben Barnes, Kirsten Ann Behav Med Original Articles BACKGROUND: Socially observing a negative treatment-related experience has been shown to modulate our own experience with the same intervention, leading to worsened health outcomes. However, whether this social learning generalizes to similar but distinct interventions has not been explored nor what manipulations can reduce these effects. PURPOSE: To determine whether socially acquired nocebo effects can be generated by observing a negative experience with a similar, but distinct intervention, and whether choice can reduce these effects. METHODS: Across three experiments, a community sample of healthy adults (N = 336) either watched a confederate report cybersickness to the same Virtual Reality (VR) activity they were assigned to (Social Modeling: Consistent); a similar, but different VR activity (Social Modeling: Inconsistent); or did not view the confederate (No Social Modeling). Participants were either given choice over the VR (Choice) or assigned by the experimenter (No Choice). RESULTS: Across the experiments, there was significantly greater cybersickness in both Social Modeling groups relative to No Social Modeling, while the two Social Modeling groups did not differ. There was no significant effect of Choice or a Choice by Social Modeling interaction. Social Modeling elicited greater anxiety and expectancies for cybersickness. Furthermore, these mechanisms mediated the association between social modeling and cybersickness. CONCLUSIONS: Socially acquired side-effects were demonstrated to generalize to similar, but distinct interventions, highlighting the diffuse and robust effect social modeling can have on our experiences. However, choice did not attenuate the experience of cybersickness, highlighting the need for alternative methods to counteract the effect of social modeling. Oxford University Press 2023-09-27 /pmc/articles/PMC10653279/ /pubmed/37758034 http://dx.doi.org/10.1093/abm/kaad056 Text en © The Author(s) 2023. Published by Oxford University Press on behalf of the Society of Behavioral Medicine. https://creativecommons.org/licenses/by/4.0/This is an Open Access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted reuse, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Original Articles
Saunders, Cosette
Colagiuri, Ben
Barnes, Kirsten
Socially Acquired Nocebo Effects Generalize but Are Not Attenuated by Choice
title Socially Acquired Nocebo Effects Generalize but Are Not Attenuated by Choice
title_full Socially Acquired Nocebo Effects Generalize but Are Not Attenuated by Choice
title_fullStr Socially Acquired Nocebo Effects Generalize but Are Not Attenuated by Choice
title_full_unstemmed Socially Acquired Nocebo Effects Generalize but Are Not Attenuated by Choice
title_short Socially Acquired Nocebo Effects Generalize but Are Not Attenuated by Choice
title_sort socially acquired nocebo effects generalize but are not attenuated by choice
topic Original Articles
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10653279/
https://www.ncbi.nlm.nih.gov/pubmed/37758034
http://dx.doi.org/10.1093/abm/kaad056
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