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Operationalization and measurement of compulsivity across video gaming and gambling behavioral domains
BACKGROUND: Compulsivity is the hallmark of addiction progression and, as a construct, has played an important role in unveiling the etiological pathways from learning mechanisms underlying addictive behavior to harms resulting from it. However, a sound use of the compulsivity construct in the field...
Autores principales: | , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
BioMed Central
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10664636/ https://www.ncbi.nlm.nih.gov/pubmed/37990335 http://dx.doi.org/10.1186/s40359-023-01439-1 |
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author | Muela, Ismael Navas, Juan F. Barrada, Juan R. López-Guerrero, José Rivero, Francisco J. Brevers, Damien Perales, José C. |
author_facet | Muela, Ismael Navas, Juan F. Barrada, Juan R. López-Guerrero, José Rivero, Francisco J. Brevers, Damien Perales, José C. |
author_sort | Muela, Ismael |
collection | PubMed |
description | BACKGROUND: Compulsivity is the hallmark of addiction progression and, as a construct, has played an important role in unveiling the etiological pathways from learning mechanisms underlying addictive behavior to harms resulting from it. However, a sound use of the compulsivity construct in the field of behavioral addictions has been hindered to date by the lack of consensus regarding its definition and measurement. Here we capitalize on a previous systematic review and expert appraisal to develop a compulsivity scale for candidate behavioral addictions (the Granada Assessment for Cross-domain Compulsivity, GRACC). METHODS: The initial scale (GRACC90) consisted of 90 items comprising previously proposed operationalizations of compulsivity, and was validated in two panel samples of individuals regularly engaging in gambling and video gaming, using exploratory structural equation modeling (ESEM) and convergence analyses. RESULTS: The GRACC90 scale is unidimensional and structurally invariant across samples, and predicted severity of symptoms, lower quality of life, and negative affect, to similar degrees in the two samples. Additionally, poorer quality of life and negative affect were comparably predicted by compulsivity and by severity of symptoms. A shorter version of the scale (GRACC18) is proposed, based on selecting the 18 items with highest factor loadings. CONCLUSIONS: Results support the proposal that core symptoms of behavioral addictions strongly overlap with compulsivity, and peripheral symptoms are not essential for their conceptualization. Further research should clarify the etiology of compulsive behavior, and whether pathways to compulsivity in behavioral addictions could be common or different across domains. |
format | Online Article Text |
id | pubmed-10664636 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | BioMed Central |
record_format | MEDLINE/PubMed |
spelling | pubmed-106646362023-11-21 Operationalization and measurement of compulsivity across video gaming and gambling behavioral domains Muela, Ismael Navas, Juan F. Barrada, Juan R. López-Guerrero, José Rivero, Francisco J. Brevers, Damien Perales, José C. BMC Psychol Research BACKGROUND: Compulsivity is the hallmark of addiction progression and, as a construct, has played an important role in unveiling the etiological pathways from learning mechanisms underlying addictive behavior to harms resulting from it. However, a sound use of the compulsivity construct in the field of behavioral addictions has been hindered to date by the lack of consensus regarding its definition and measurement. Here we capitalize on a previous systematic review and expert appraisal to develop a compulsivity scale for candidate behavioral addictions (the Granada Assessment for Cross-domain Compulsivity, GRACC). METHODS: The initial scale (GRACC90) consisted of 90 items comprising previously proposed operationalizations of compulsivity, and was validated in two panel samples of individuals regularly engaging in gambling and video gaming, using exploratory structural equation modeling (ESEM) and convergence analyses. RESULTS: The GRACC90 scale is unidimensional and structurally invariant across samples, and predicted severity of symptoms, lower quality of life, and negative affect, to similar degrees in the two samples. Additionally, poorer quality of life and negative affect were comparably predicted by compulsivity and by severity of symptoms. A shorter version of the scale (GRACC18) is proposed, based on selecting the 18 items with highest factor loadings. CONCLUSIONS: Results support the proposal that core symptoms of behavioral addictions strongly overlap with compulsivity, and peripheral symptoms are not essential for their conceptualization. Further research should clarify the etiology of compulsive behavior, and whether pathways to compulsivity in behavioral addictions could be common or different across domains. BioMed Central 2023-11-21 /pmc/articles/PMC10664636/ /pubmed/37990335 http://dx.doi.org/10.1186/s40359-023-01439-1 Text en © The Author(s) 2023 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/ (https://creativecommons.org/publicdomain/zero/1.0/) ) applies to the data made available in this article, unless otherwise stated in a credit line to the data. |
spellingShingle | Research Muela, Ismael Navas, Juan F. Barrada, Juan R. López-Guerrero, José Rivero, Francisco J. Brevers, Damien Perales, José C. Operationalization and measurement of compulsivity across video gaming and gambling behavioral domains |
title | Operationalization and measurement of compulsivity across video gaming and gambling behavioral domains |
title_full | Operationalization and measurement of compulsivity across video gaming and gambling behavioral domains |
title_fullStr | Operationalization and measurement of compulsivity across video gaming and gambling behavioral domains |
title_full_unstemmed | Operationalization and measurement of compulsivity across video gaming and gambling behavioral domains |
title_short | Operationalization and measurement of compulsivity across video gaming and gambling behavioral domains |
title_sort | operationalization and measurement of compulsivity across video gaming and gambling behavioral domains |
topic | Research |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10664636/ https://www.ncbi.nlm.nih.gov/pubmed/37990335 http://dx.doi.org/10.1186/s40359-023-01439-1 |
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