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Exploring the added value of virtual reality biofeedback game DEEP in forensic psychiatric inpatient care—A qualitative study

BACKGROUND: Low motivation and suboptimal cognitive skills are common among forensic psychiatric patients. By focusing on doing and experiencing, innovative technologies could offer an alternative to existing treatment for this patient group. One promising technology is DEEP, a VR biofeedback game t...

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Detalles Bibliográficos
Autores principales: Klein Haneveld, Lisa, Kip, Hanneke, Bouman, Yvonne H. A., Weerdmeester, Joanneke, Scholten, Hanneke, Kelders, Saskia M.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10666827/
https://www.ncbi.nlm.nih.gov/pubmed/38023054
http://dx.doi.org/10.3389/fpsyg.2023.1201485