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Improving Adherence to Physical Therapy in the Development of Serious Games: Conceptual Framework Design Study

BACKGROUND: Insufficient levels of treatment adherence can have adverse effects on the outcomes of physical rehabilitation. To address this issue, alternative approaches to traditional therapies, such as serious games, have been designed to enhance adherence. Nevertheless, there remain gaps in the d...

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Autores principales: Ambros-Antemate, Jorge Fernando, Beristain-Colorado, María del Pilar, Vargas-Treviño, Marciano, Gutiérrez-Gutiérrez, Jaime, Hernández-Cruz, Pedro Antonio, Gallegos-Velasco, Itandehui Belem, Moreno-Rodríguez, Adriana
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10674146/
https://www.ncbi.nlm.nih.gov/pubmed/37948110
http://dx.doi.org/10.2196/39838
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author Ambros-Antemate, Jorge Fernando
Beristain-Colorado, María del Pilar
Vargas-Treviño, Marciano
Gutiérrez-Gutiérrez, Jaime
Hernández-Cruz, Pedro Antonio
Gallegos-Velasco, Itandehui Belem
Moreno-Rodríguez, Adriana
author_facet Ambros-Antemate, Jorge Fernando
Beristain-Colorado, María del Pilar
Vargas-Treviño, Marciano
Gutiérrez-Gutiérrez, Jaime
Hernández-Cruz, Pedro Antonio
Gallegos-Velasco, Itandehui Belem
Moreno-Rodríguez, Adriana
author_sort Ambros-Antemate, Jorge Fernando
collection PubMed
description BACKGROUND: Insufficient levels of treatment adherence can have adverse effects on the outcomes of physical rehabilitation. To address this issue, alternative approaches to traditional therapies, such as serious games, have been designed to enhance adherence. Nevertheless, there remain gaps in the development of serious games concerning the effective implementation of motivation, engagement, and the enhancement of treatment adherence. OBJECTIVE: This study aims to design a conceptual framework for the development of serious games that incorporate essential adherence factors to enhance patient compliance with physical rehabilitation programs. METHODS: We formulated a conceptual framework using iterative techniques inspired by a conceptual framework analysis. Initially, we conducted a comprehensive literature review, concentrating on the critical adherence factors in physical rehabilitation. Subsequently, we identified, categorized, integrated, and synthesized the concepts derived from the literature review to construct the conceptual framework. RESULTS: The framework resembles a road map, comprising 3 distinct phases. In the initial phase, the patient’s characteristics are identified through an initial exploration. The second phase involves the development of a serious game, with a focus on enhancing treatment adherence by integrating the key adherence factors identified. The third phase revolves around the evaluation of the serious game. These phases are underpinned by 2 overarching themes, namely, a user-centered design and the GameFlow model. CONCLUSIONS: The conceptual framework offers a detailed, step-by-step guide for creating serious games that incorporate essential adherence factors, thereby contributing to improved adherence in the physical rehabilitation process. To establish its validity, further evaluations of this framework across various physical rehabilitation programs and user groups are necessary.
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spelling pubmed-106741462023-11-10 Improving Adherence to Physical Therapy in the Development of Serious Games: Conceptual Framework Design Study Ambros-Antemate, Jorge Fernando Beristain-Colorado, María del Pilar Vargas-Treviño, Marciano Gutiérrez-Gutiérrez, Jaime Hernández-Cruz, Pedro Antonio Gallegos-Velasco, Itandehui Belem Moreno-Rodríguez, Adriana JMIR Form Res Original Paper BACKGROUND: Insufficient levels of treatment adherence can have adverse effects on the outcomes of physical rehabilitation. To address this issue, alternative approaches to traditional therapies, such as serious games, have been designed to enhance adherence. Nevertheless, there remain gaps in the development of serious games concerning the effective implementation of motivation, engagement, and the enhancement of treatment adherence. OBJECTIVE: This study aims to design a conceptual framework for the development of serious games that incorporate essential adherence factors to enhance patient compliance with physical rehabilitation programs. METHODS: We formulated a conceptual framework using iterative techniques inspired by a conceptual framework analysis. Initially, we conducted a comprehensive literature review, concentrating on the critical adherence factors in physical rehabilitation. Subsequently, we identified, categorized, integrated, and synthesized the concepts derived from the literature review to construct the conceptual framework. RESULTS: The framework resembles a road map, comprising 3 distinct phases. In the initial phase, the patient’s characteristics are identified through an initial exploration. The second phase involves the development of a serious game, with a focus on enhancing treatment adherence by integrating the key adherence factors identified. The third phase revolves around the evaluation of the serious game. These phases are underpinned by 2 overarching themes, namely, a user-centered design and the GameFlow model. CONCLUSIONS: The conceptual framework offers a detailed, step-by-step guide for creating serious games that incorporate essential adherence factors, thereby contributing to improved adherence in the physical rehabilitation process. To establish its validity, further evaluations of this framework across various physical rehabilitation programs and user groups are necessary. JMIR Publications 2023-11-10 /pmc/articles/PMC10674146/ /pubmed/37948110 http://dx.doi.org/10.2196/39838 Text en ©Jorge Fernando Ambros-Antemate, María del Pilar Beristain-Colorado, Marciano Vargas-Treviño, Jaime Gutiérrez-Gutiérrez, Pedro Antonio Hernández-Cruz, Itandehui Belem Gallegos-Velasco, Adriana Moreno-Rodríguez. Originally published in JMIR Formative Research (https://formative.jmir.org), 10.11.2023. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Formative Research, is properly cited. The complete bibliographic information, a link to the original publication on https://formative.jmir.org, as well as this copyright and license information must be included.
spellingShingle Original Paper
Ambros-Antemate, Jorge Fernando
Beristain-Colorado, María del Pilar
Vargas-Treviño, Marciano
Gutiérrez-Gutiérrez, Jaime
Hernández-Cruz, Pedro Antonio
Gallegos-Velasco, Itandehui Belem
Moreno-Rodríguez, Adriana
Improving Adherence to Physical Therapy in the Development of Serious Games: Conceptual Framework Design Study
title Improving Adherence to Physical Therapy in the Development of Serious Games: Conceptual Framework Design Study
title_full Improving Adherence to Physical Therapy in the Development of Serious Games: Conceptual Framework Design Study
title_fullStr Improving Adherence to Physical Therapy in the Development of Serious Games: Conceptual Framework Design Study
title_full_unstemmed Improving Adherence to Physical Therapy in the Development of Serious Games: Conceptual Framework Design Study
title_short Improving Adherence to Physical Therapy in the Development of Serious Games: Conceptual Framework Design Study
title_sort improving adherence to physical therapy in the development of serious games: conceptual framework design study
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10674146/
https://www.ncbi.nlm.nih.gov/pubmed/37948110
http://dx.doi.org/10.2196/39838
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