Cargando…
Use of Gamification for Adult Physical Rehabilitation in Occupational Therapy; A Novel Concept?
Aim: This commentary discusses the concept of ‘gamification’ as referred to implicitly or explicitly in the occupational therapy literature. Although occasionally noted to be a new frontier for occupational therapy, our analysis suggests that game mechanics and gamification elements are, in fact, a...
Autores principales: | Zlotnik, Sharon, Weiss, Patrice L. (Tamar), Raban, Daphne Ruth, Houldin-Sade, Adina |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
SAGE Publications
2023
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10680859/ https://www.ncbi.nlm.nih.gov/pubmed/38027049 http://dx.doi.org/10.1177/15691861231179037 |
Ejemplares similares
-
Tracking the evolution of virtual reality applications to rehabilitation as a field of study
por: Keshner, Emily A., et al.
Publicado: (2019) -
Introduction to the special issue from the proceedings of the 2006 International Workshop on Virtual Reality in Rehabilitation
por: Keshner, Emily A, et al.
Publicado: (2007) -
The use of gamification in the teaching of disease epidemics and pandemics
por: Robinson, L A, et al.
Publicado: (2018) -
Effects of Gamification in BCI Functional Rehabilitation
por: de Castro-Cros, Martí, et al.
Publicado: (2020) -
Gamification and Control of Nitinol Based Ankle Rehabilitation Robot
por: Hau, Chong Tune, et al.
Publicado: (2021)