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Educator's blueprint: A how‐to guide for creating analog serious games for learning in medical education

Serious games are an emerging tool for teaching and learning within medical education. These games can be used to facilitate learning or to demonstrate complex concepts in short bursts of interactive learning. This educator's blueprint will provide 10 strategies for creating a serious game, foc...

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Detalles Bibliográficos
Autores principales: Edwards, Sarah, Swamy, Lakshman, Cosimini, Michael, Watsjold, Bjorn, Chan, Teresa M.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: John Wiley and Sons Inc. 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10685402/
https://www.ncbi.nlm.nih.gov/pubmed/38046091
http://dx.doi.org/10.1002/aet2.10907

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