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The Extraction of 3D Shape from Texture and Shading in the Human Brain
We used functional magnetic resonance imaging to investigate the human cortical areas involved in processing 3-dimensional (3D) shape from texture (SfT) and shading. The stimuli included monocular images of randomly shaped 3D surfaces and a wide variety of 2-dimensional (2D) controls. The results of...
Autores principales: | , , , |
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Formato: | Texto |
Lenguaje: | English |
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Oxford University Press
2008
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2536698/ https://www.ncbi.nlm.nih.gov/pubmed/18281304 http://dx.doi.org/10.1093/cercor/bhn002 |
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author | Georgieva, Svetlana S. Todd, James T. Peeters, Ronald Orban, Guy A. |
author_facet | Georgieva, Svetlana S. Todd, James T. Peeters, Ronald Orban, Guy A. |
author_sort | Georgieva, Svetlana S. |
collection | PubMed |
description | We used functional magnetic resonance imaging to investigate the human cortical areas involved in processing 3-dimensional (3D) shape from texture (SfT) and shading. The stimuli included monocular images of randomly shaped 3D surfaces and a wide variety of 2-dimensional (2D) controls. The results of both passive and active experiments reveal that the extraction of 3D SfT involves the bilateral caudal inferior temporal gyrus (caudal ITG), lateral occipital sulcus (LOS) and several bilateral sites along the intraparietal sulcus. These areas are largely consistent with those involved in the processing of 3D shape from motion and stereo. The experiments also demonstrate, however, that the analysis of 3D shape from shading is primarily restricted to the caudal ITG areas. Additional results from psychophysical experiments reveal that this difference in neuronal substrate cannot be explained by a difference in strength between the 2 cues. These results underscore the importance of the posterior part of the lateral occipital complex for the extraction of visual 3D shape information from all depth cues, and they suggest strongly that the importance of shading is diminished relative to other cues for the analysis of 3D shape in parietal regions. |
format | Text |
id | pubmed-2536698 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2008 |
publisher | Oxford University Press |
record_format | MEDLINE/PubMed |
spelling | pubmed-25366982009-02-25 The Extraction of 3D Shape from Texture and Shading in the Human Brain Georgieva, Svetlana S. Todd, James T. Peeters, Ronald Orban, Guy A. Cereb Cortex Articles We used functional magnetic resonance imaging to investigate the human cortical areas involved in processing 3-dimensional (3D) shape from texture (SfT) and shading. The stimuli included monocular images of randomly shaped 3D surfaces and a wide variety of 2-dimensional (2D) controls. The results of both passive and active experiments reveal that the extraction of 3D SfT involves the bilateral caudal inferior temporal gyrus (caudal ITG), lateral occipital sulcus (LOS) and several bilateral sites along the intraparietal sulcus. These areas are largely consistent with those involved in the processing of 3D shape from motion and stereo. The experiments also demonstrate, however, that the analysis of 3D shape from shading is primarily restricted to the caudal ITG areas. Additional results from psychophysical experiments reveal that this difference in neuronal substrate cannot be explained by a difference in strength between the 2 cues. These results underscore the importance of the posterior part of the lateral occipital complex for the extraction of visual 3D shape information from all depth cues, and they suggest strongly that the importance of shading is diminished relative to other cues for the analysis of 3D shape in parietal regions. Oxford University Press 2008-10 2008-02-14 /pmc/articles/PMC2536698/ /pubmed/18281304 http://dx.doi.org/10.1093/cercor/bhn002 Text en © 2008 The Authors This is an Open Access article distributed under the terms of the Creative Commons Attribution Non-Commercial License (http://creativecommons.org/licenses/by-nc/2.0/uk/) which permits unrestricted non-commercial use, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Articles Georgieva, Svetlana S. Todd, James T. Peeters, Ronald Orban, Guy A. The Extraction of 3D Shape from Texture and Shading in the Human Brain |
title | The Extraction of 3D Shape from Texture and Shading in the Human Brain |
title_full | The Extraction of 3D Shape from Texture and Shading in the Human Brain |
title_fullStr | The Extraction of 3D Shape from Texture and Shading in the Human Brain |
title_full_unstemmed | The Extraction of 3D Shape from Texture and Shading in the Human Brain |
title_short | The Extraction of 3D Shape from Texture and Shading in the Human Brain |
title_sort | extraction of 3d shape from texture and shading in the human brain |
topic | Articles |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2536698/ https://www.ncbi.nlm.nih.gov/pubmed/18281304 http://dx.doi.org/10.1093/cercor/bhn002 |
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