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A Second Life for eHealth: Prospects for the Use of 3-D Virtual Worlds in Clinical Psychology

The aim of the present paper is to describe the role played by three-dimensional (3-D) virtual worlds in eHealth applications, addressing some potential advantages and issues related to the use of this emerging medium in clinical practice. Due to the enormous diffusion of the World Wide Web (WWW), t...

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Detalles Bibliográficos
Autores principales: Gorini, Alessandra, Gaggioli, Andrea, Vigna, Cinzia, Riva, Giuseppe
Formato: Texto
Lenguaje:English
Publicado: Gunther Eysenbach 2008
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2553247/
https://www.ncbi.nlm.nih.gov/pubmed/18678557
http://dx.doi.org/10.2196/jmir.1029
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author Gorini, Alessandra
Gaggioli, Andrea
Vigna, Cinzia
Riva, Giuseppe
author_facet Gorini, Alessandra
Gaggioli, Andrea
Vigna, Cinzia
Riva, Giuseppe
author_sort Gorini, Alessandra
collection PubMed
description The aim of the present paper is to describe the role played by three-dimensional (3-D) virtual worlds in eHealth applications, addressing some potential advantages and issues related to the use of this emerging medium in clinical practice. Due to the enormous diffusion of the World Wide Web (WWW), telepsychology, and telehealth in general, have become accepted and validated methods for the treatment of many different health care concerns. The introduction of the Web 2.0 has facilitated the development of new forms of collaborative interaction between multiple users based on 3-D virtual worlds. This paper describes the development and implementation of a form of tailored immersive e-therapy called p-health whose key factor is interreality, that is, the creation of a hybrid augmented experience merging physical and virtual worlds. We suggest that compared with conventional telehealth applications such as emails, chat, and videoconferences, the interaction between real and 3-D virtual worlds may convey greater feelings of presence, facilitate the clinical communication process, positively influence group processes and cohesiveness in group-based therapies, and foster higher levels of interpersonal trust between therapists and patients. However, challenges related to the potentially addictive nature of such virtual worlds and questions related to privacy and personal safety will also be discussed.
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spelling pubmed-25532472008-09-25 A Second Life for eHealth: Prospects for the Use of 3-D Virtual Worlds in Clinical Psychology Gorini, Alessandra Gaggioli, Andrea Vigna, Cinzia Riva, Giuseppe J Med Internet Res Viewpoint The aim of the present paper is to describe the role played by three-dimensional (3-D) virtual worlds in eHealth applications, addressing some potential advantages and issues related to the use of this emerging medium in clinical practice. Due to the enormous diffusion of the World Wide Web (WWW), telepsychology, and telehealth in general, have become accepted and validated methods for the treatment of many different health care concerns. The introduction of the Web 2.0 has facilitated the development of new forms of collaborative interaction between multiple users based on 3-D virtual worlds. This paper describes the development and implementation of a form of tailored immersive e-therapy called p-health whose key factor is interreality, that is, the creation of a hybrid augmented experience merging physical and virtual worlds. We suggest that compared with conventional telehealth applications such as emails, chat, and videoconferences, the interaction between real and 3-D virtual worlds may convey greater feelings of presence, facilitate the clinical communication process, positively influence group processes and cohesiveness in group-based therapies, and foster higher levels of interpersonal trust between therapists and patients. However, challenges related to the potentially addictive nature of such virtual worlds and questions related to privacy and personal safety will also be discussed. Gunther Eysenbach 2008-08-05 /pmc/articles/PMC2553247/ /pubmed/18678557 http://dx.doi.org/10.2196/jmir.1029 Text en © Alessandra Gorini, Andrea Gaggioli, Cinzia Vigna, Giuseppe Riva. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 05.08.2008. Except where otherwise noted, articles published in the Journal of Medical Internet Research are distributed under the terms of the Creative Commons Attribution License (http://www.creativecommons.org/licenses/by/2.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided 1) the original work is properly cited, including full bibliographic details and the original article URL on www.jmir.org, and 2) this statement is included.
spellingShingle Viewpoint
Gorini, Alessandra
Gaggioli, Andrea
Vigna, Cinzia
Riva, Giuseppe
A Second Life for eHealth: Prospects for the Use of 3-D Virtual Worlds in Clinical Psychology
title A Second Life for eHealth: Prospects for the Use of 3-D Virtual Worlds in Clinical Psychology
title_full A Second Life for eHealth: Prospects for the Use of 3-D Virtual Worlds in Clinical Psychology
title_fullStr A Second Life for eHealth: Prospects for the Use of 3-D Virtual Worlds in Clinical Psychology
title_full_unstemmed A Second Life for eHealth: Prospects for the Use of 3-D Virtual Worlds in Clinical Psychology
title_short A Second Life for eHealth: Prospects for the Use of 3-D Virtual Worlds in Clinical Psychology
title_sort second life for ehealth: prospects for the use of 3-d virtual worlds in clinical psychology
topic Viewpoint
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2553247/
https://www.ncbi.nlm.nih.gov/pubmed/18678557
http://dx.doi.org/10.2196/jmir.1029
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