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CBESW: Sequence Alignment on the Playstation 3
BACKGROUND: The exponential growth of available biological data has caused bioinformatics to be rapidly moving towards a data-intensive, computational science. As a result, the computational power needed by bioinformatics applications is growing exponentially as well. The recent emergence of acceler...
Autores principales: | , , , |
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Formato: | Texto |
Lenguaje: | English |
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BioMed Central
2008
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2571991/ https://www.ncbi.nlm.nih.gov/pubmed/18798993 http://dx.doi.org/10.1186/1471-2105-9-377 |
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author | Wirawan, Adrianto Kwoh, Chee Keong Hieu, Nim Tri Schmidt, Bertil |
author_facet | Wirawan, Adrianto Kwoh, Chee Keong Hieu, Nim Tri Schmidt, Bertil |
author_sort | Wirawan, Adrianto |
collection | PubMed |
description | BACKGROUND: The exponential growth of available biological data has caused bioinformatics to be rapidly moving towards a data-intensive, computational science. As a result, the computational power needed by bioinformatics applications is growing exponentially as well. The recent emergence of accelerator technologies has made it possible to achieve an excellent improvement in execution time for many bioinformatics applications, compared to current general-purpose platforms. In this paper, we demonstrate how the PlayStation(® )3, powered by the Cell Broadband Engine, can be used as a computational platform to accelerate the Smith-Waterman algorithm. RESULTS: For large datasets, our implementation on the PlayStation(® )3 provides a significant improvement in running time compared to other implementations such as SSEARCH, Striped Smith-Waterman and CUDA. Our implementation achieves a peak performance of up to 3,646 MCUPS. CONCLUSION: The results from our experiments demonstrate that the PlayStation(® )3 console can be used as an efficient low cost computational platform for high performance sequence alignment applications. |
format | Text |
id | pubmed-2571991 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2008 |
publisher | BioMed Central |
record_format | MEDLINE/PubMed |
spelling | pubmed-25719912008-10-24 CBESW: Sequence Alignment on the Playstation 3 Wirawan, Adrianto Kwoh, Chee Keong Hieu, Nim Tri Schmidt, Bertil BMC Bioinformatics Software BACKGROUND: The exponential growth of available biological data has caused bioinformatics to be rapidly moving towards a data-intensive, computational science. As a result, the computational power needed by bioinformatics applications is growing exponentially as well. The recent emergence of accelerator technologies has made it possible to achieve an excellent improvement in execution time for many bioinformatics applications, compared to current general-purpose platforms. In this paper, we demonstrate how the PlayStation(® )3, powered by the Cell Broadband Engine, can be used as a computational platform to accelerate the Smith-Waterman algorithm. RESULTS: For large datasets, our implementation on the PlayStation(® )3 provides a significant improvement in running time compared to other implementations such as SSEARCH, Striped Smith-Waterman and CUDA. Our implementation achieves a peak performance of up to 3,646 MCUPS. CONCLUSION: The results from our experiments demonstrate that the PlayStation(® )3 console can be used as an efficient low cost computational platform for high performance sequence alignment applications. BioMed Central 2008-09-17 /pmc/articles/PMC2571991/ /pubmed/18798993 http://dx.doi.org/10.1186/1471-2105-9-377 Text en Copyright © 2008 Wirawan et al; licensee BioMed Central Ltd. http://creativecommons.org/licenses/by/2.0 This is an Open Access article distributed under the terms of the Creative Commons Attribution License ( (http://creativecommons.org/licenses/by/2.0) ), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Software Wirawan, Adrianto Kwoh, Chee Keong Hieu, Nim Tri Schmidt, Bertil CBESW: Sequence Alignment on the Playstation 3 |
title | CBESW: Sequence Alignment on the Playstation 3 |
title_full | CBESW: Sequence Alignment on the Playstation 3 |
title_fullStr | CBESW: Sequence Alignment on the Playstation 3 |
title_full_unstemmed | CBESW: Sequence Alignment on the Playstation 3 |
title_short | CBESW: Sequence Alignment on the Playstation 3 |
title_sort | cbesw: sequence alignment on the playstation 3 |
topic | Software |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2571991/ https://www.ncbi.nlm.nih.gov/pubmed/18798993 http://dx.doi.org/10.1186/1471-2105-9-377 |
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