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Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments: A Review of the Literature
The author provides a critical overview of three-dimensional (3-D) virtual worlds and “serious gaming” that are currently being developed and used in healthcare professional education and medicine. The relevance of this e-learning innovation for teaching students and professionals is debatable and v...
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Formato: | Texto |
Lenguaje: | English |
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Gunther Eysenbach
2008
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2626432/ https://www.ncbi.nlm.nih.gov/pubmed/18762473 http://dx.doi.org/10.2196/jmir.1051 |
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author | Hansen, Margaret M |
author_facet | Hansen, Margaret M |
author_sort | Hansen, Margaret M |
collection | PubMed |
description | The author provides a critical overview of three-dimensional (3-D) virtual worlds and “serious gaming” that are currently being developed and used in healthcare professional education and medicine. The relevance of this e-learning innovation for teaching students and professionals is debatable and variables influencing adoption, such as increased knowledge, self-directed learning, and peer collaboration, by academics, healthcare professionals, and business executives are examined while looking at various Web 2.0/3.0 applications. There is a need for more empirical research in order to unearth the pedagogical outcomes and advantages associated with this e-learning technology. A brief description of Roger’s Diffusion of Innovations Theory and Siemens’ Connectivism Theory for today’s learners is presented as potential underlying pedagogical tenets to support the use of virtual 3-D learning environments in higher education and healthcare. |
format | Text |
id | pubmed-2626432 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2008 |
publisher | Gunther Eysenbach |
record_format | MEDLINE/PubMed |
spelling | pubmed-26264322009-01-15 Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments: A Review of the Literature Hansen, Margaret M J Med Internet Res Review The author provides a critical overview of three-dimensional (3-D) virtual worlds and “serious gaming” that are currently being developed and used in healthcare professional education and medicine. The relevance of this e-learning innovation for teaching students and professionals is debatable and variables influencing adoption, such as increased knowledge, self-directed learning, and peer collaboration, by academics, healthcare professionals, and business executives are examined while looking at various Web 2.0/3.0 applications. There is a need for more empirical research in order to unearth the pedagogical outcomes and advantages associated with this e-learning technology. A brief description of Roger’s Diffusion of Innovations Theory and Siemens’ Connectivism Theory for today’s learners is presented as potential underlying pedagogical tenets to support the use of virtual 3-D learning environments in higher education and healthcare. Gunther Eysenbach 2008-09-01 /pmc/articles/PMC2626432/ /pubmed/18762473 http://dx.doi.org/10.2196/jmir.1051 Text en © Margaret M Hansen. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 01.09.2008. Except where otherwise noted, articles published in the Journal of Medical Internet Research are distributed under the terms of the Creative Commons Attribution License (http://www.creativecommons.org/licenses/by/2.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided 1) the original work is properly cited, including full bibliographic details and the original article URL on www.jmir.org, and 2) this statement is included. |
spellingShingle | Review Hansen, Margaret M Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments: A Review of the Literature |
title | Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments: A Review of the Literature |
title_full | Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments: A Review of the Literature |
title_fullStr | Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments: A Review of the Literature |
title_full_unstemmed | Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments: A Review of the Literature |
title_short | Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments: A Review of the Literature |
title_sort | versatile, immersive, creative and dynamic virtual 3-d healthcare learning environments: a review of the literature |
topic | Review |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2626432/ https://www.ncbi.nlm.nih.gov/pubmed/18762473 http://dx.doi.org/10.2196/jmir.1051 |
work_keys_str_mv | AT hansenmargaretm versatileimmersivecreativeanddynamicvirtual3dhealthcarelearningenvironmentsareviewoftheliterature |