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Predicting protein structures with a multiplayer online game
People exert significant amounts of problem solving effort playing computer games. Simple image- and text-recognition tasks have been successfully crowd-sourced through gamesi, ii, iii, but it is not clear if more complex scientific problems can be similarly solved with human-directed computing. Pro...
Autores principales: | , , , , , , , , |
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Formato: | Texto |
Lenguaje: | English |
Publicado: |
2010
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2956414/ https://www.ncbi.nlm.nih.gov/pubmed/20686574 http://dx.doi.org/10.1038/nature09304 |
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author | Cooper, Seth Khatib, Firas Treuille, Adrien Barbero, Janos Lee, Jeehyung Beenen, Michael Leaver-Fay, Andrew Baker, David Popović, Zoran |
author_facet | Cooper, Seth Khatib, Firas Treuille, Adrien Barbero, Janos Lee, Jeehyung Beenen, Michael Leaver-Fay, Andrew Baker, David Popović, Zoran |
author_sort | Cooper, Seth |
collection | PubMed |
description | People exert significant amounts of problem solving effort playing computer games. Simple image- and text-recognition tasks have been successfully crowd-sourced through gamesi, ii, iii, but it is not clear if more complex scientific problems can be similarly solved with human-directed computing. Protein structure prediction is one such problem: locating the biologically relevant native conformation of a protein is a formidable computational challenge given the very large size of the search space. Here we describe Foldit, a multiplayer online game that engages non-scientists in solving hard prediction problems. Foldit players interact with protein structures using direct manipulation tools and user-friendly versions of algorithms from the Rosetta structure prediction methodologyiv, while they compete and collaborate to optimize the computed energy. We show that top Foldit players excel at solving challenging structure refinement problems in which substantial backbone rearrangements are necessary to achieve burial of hydrophobic residues. Players working collaboratively develop a rich assortment of new strategies and algorithms; unlike computational approaches, they explore not only conformational space but also the space of possible search strategies. The integration of human visual problem-solving and strategy development capabilities with traditional computational algorithms through interactive multiplayer games is a powerful new approach to solving computationally-limited scientific problems. |
format | Text |
id | pubmed-2956414 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2010 |
record_format | MEDLINE/PubMed |
spelling | pubmed-29564142011-02-01 Predicting protein structures with a multiplayer online game Cooper, Seth Khatib, Firas Treuille, Adrien Barbero, Janos Lee, Jeehyung Beenen, Michael Leaver-Fay, Andrew Baker, David Popović, Zoran Nature Article People exert significant amounts of problem solving effort playing computer games. Simple image- and text-recognition tasks have been successfully crowd-sourced through gamesi, ii, iii, but it is not clear if more complex scientific problems can be similarly solved with human-directed computing. Protein structure prediction is one such problem: locating the biologically relevant native conformation of a protein is a formidable computational challenge given the very large size of the search space. Here we describe Foldit, a multiplayer online game that engages non-scientists in solving hard prediction problems. Foldit players interact with protein structures using direct manipulation tools and user-friendly versions of algorithms from the Rosetta structure prediction methodologyiv, while they compete and collaborate to optimize the computed energy. We show that top Foldit players excel at solving challenging structure refinement problems in which substantial backbone rearrangements are necessary to achieve burial of hydrophobic residues. Players working collaboratively develop a rich assortment of new strategies and algorithms; unlike computational approaches, they explore not only conformational space but also the space of possible search strategies. The integration of human visual problem-solving and strategy development capabilities with traditional computational algorithms through interactive multiplayer games is a powerful new approach to solving computationally-limited scientific problems. 2010-08-05 /pmc/articles/PMC2956414/ /pubmed/20686574 http://dx.doi.org/10.1038/nature09304 Text en http://www.nature.com/authors/editorial_policies/license.html#terms Users may view, print, copy, and download text and data-mine the content in such documents, for the purposes of academic research, subject always to the full Conditions of use:http://www.nature.com/authors/editorial_policies/license.html#terms |
spellingShingle | Article Cooper, Seth Khatib, Firas Treuille, Adrien Barbero, Janos Lee, Jeehyung Beenen, Michael Leaver-Fay, Andrew Baker, David Popović, Zoran Predicting protein structures with a multiplayer online game |
title | Predicting protein structures with a multiplayer online game |
title_full | Predicting protein structures with a multiplayer online game |
title_fullStr | Predicting protein structures with a multiplayer online game |
title_full_unstemmed | Predicting protein structures with a multiplayer online game |
title_short | Predicting protein structures with a multiplayer online game |
title_sort | predicting protein structures with a multiplayer online game |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2956414/ https://www.ncbi.nlm.nih.gov/pubmed/20686574 http://dx.doi.org/10.1038/nature09304 |
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