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Response Time Distributions in Rapid Chess: A Large-Scale Decision Making Experiment
Rapid chess provides an unparalleled laboratory to understand decision making in a natural environment. In a chess game, players choose consecutively around 40 moves in a finite time budget. The goodness of each choice can be determined quantitatively since current chess algorithms estimate precisel...
Autores principales: | , , , |
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Formato: | Texto |
Lenguaje: | English |
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Frontiers Research Foundation
2010
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2965049/ https://www.ncbi.nlm.nih.gov/pubmed/21031032 http://dx.doi.org/10.3389/fnins.2010.00060 |
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author | Sigman, Mariano Etchemendy, Pablo Slezak, Diego Fernández Cecchi, Guillermo A. |
author_facet | Sigman, Mariano Etchemendy, Pablo Slezak, Diego Fernández Cecchi, Guillermo A. |
author_sort | Sigman, Mariano |
collection | PubMed |
description | Rapid chess provides an unparalleled laboratory to understand decision making in a natural environment. In a chess game, players choose consecutively around 40 moves in a finite time budget. The goodness of each choice can be determined quantitatively since current chess algorithms estimate precisely the value of a position. Web-based chess produces vast amounts of data, millions of decisions per day, incommensurable with traditional psychological experiments. We generated a database of response times (RTs) and position value in rapid chess games. We measured robust emergent statistical observables: (1) RT distributions are long-tailed and show qualitatively distinct forms at different stages of the game, (2) RT of successive moves are highly correlated both for intra- and inter-player moves. These findings have theoretical implications since they deny two basic assumptions of sequential decision making algorithms: RTs are not stationary and can not be generated by a state-function. Our results also have practical implications. First, we characterized the capacity of blunders and score fluctuations to predict a player strength, which is yet an open problem in chess softwares. Second, we show that the winning likelihood can be reliably estimated from a weighted combination of remaining times and position evaluation. |
format | Text |
id | pubmed-2965049 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2010 |
publisher | Frontiers Research Foundation |
record_format | MEDLINE/PubMed |
spelling | pubmed-29650492010-10-28 Response Time Distributions in Rapid Chess: A Large-Scale Decision Making Experiment Sigman, Mariano Etchemendy, Pablo Slezak, Diego Fernández Cecchi, Guillermo A. Front Neurosci Neuroscience Rapid chess provides an unparalleled laboratory to understand decision making in a natural environment. In a chess game, players choose consecutively around 40 moves in a finite time budget. The goodness of each choice can be determined quantitatively since current chess algorithms estimate precisely the value of a position. Web-based chess produces vast amounts of data, millions of decisions per day, incommensurable with traditional psychological experiments. We generated a database of response times (RTs) and position value in rapid chess games. We measured robust emergent statistical observables: (1) RT distributions are long-tailed and show qualitatively distinct forms at different stages of the game, (2) RT of successive moves are highly correlated both for intra- and inter-player moves. These findings have theoretical implications since they deny two basic assumptions of sequential decision making algorithms: RTs are not stationary and can not be generated by a state-function. Our results also have practical implications. First, we characterized the capacity of blunders and score fluctuations to predict a player strength, which is yet an open problem in chess softwares. Second, we show that the winning likelihood can be reliably estimated from a weighted combination of remaining times and position evaluation. Frontiers Research Foundation 2010-10-07 /pmc/articles/PMC2965049/ /pubmed/21031032 http://dx.doi.org/10.3389/fnins.2010.00060 Text en Copyright © 2010 Sigman, Etchemendy, Fernandez Slezak and Cecchi. http://www.frontiersin.org/licenseagreement This is an open-access article subject to an exclusive license agreement between the authors and the Frontiers Research Foundation, which permits unrestricted use, distribution, and reproduction in any medium, provided the original authors and source are credited. |
spellingShingle | Neuroscience Sigman, Mariano Etchemendy, Pablo Slezak, Diego Fernández Cecchi, Guillermo A. Response Time Distributions in Rapid Chess: A Large-Scale Decision Making Experiment |
title | Response Time Distributions in Rapid Chess: A Large-Scale Decision Making Experiment |
title_full | Response Time Distributions in Rapid Chess: A Large-Scale Decision Making Experiment |
title_fullStr | Response Time Distributions in Rapid Chess: A Large-Scale Decision Making Experiment |
title_full_unstemmed | Response Time Distributions in Rapid Chess: A Large-Scale Decision Making Experiment |
title_short | Response Time Distributions in Rapid Chess: A Large-Scale Decision Making Experiment |
title_sort | response time distributions in rapid chess: a large-scale decision making experiment |
topic | Neuroscience |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2965049/ https://www.ncbi.nlm.nih.gov/pubmed/21031032 http://dx.doi.org/10.3389/fnins.2010.00060 |
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