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An Algorithm for Finding Candidate Synaptic Sites in Computer Generated Networks of Neurons with Realistic Morphologies

Neurons make synaptic connections at locations where axons and dendrites are sufficiently close in space. Typically the required proximity is based on the dimensions of dendritic spines and axonal boutons. Based on this principle one can search those locations in networks formed by reconstructed neu...

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Autores principales: van Pelt, Jaap, Carnell, Andrew, de Ridder, Sander, Mansvelder, Huibert D., van Ooyen, Arjen
Formato: Texto
Lenguaje:English
Publicado: Frontiers Research Foundation 2010
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3001749/
https://www.ncbi.nlm.nih.gov/pubmed/21160548
http://dx.doi.org/10.3389/fncom.2010.00148
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author van Pelt, Jaap
Carnell, Andrew
de Ridder, Sander
Mansvelder, Huibert D.
van Ooyen, Arjen
author_facet van Pelt, Jaap
Carnell, Andrew
de Ridder, Sander
Mansvelder, Huibert D.
van Ooyen, Arjen
author_sort van Pelt, Jaap
collection PubMed
description Neurons make synaptic connections at locations where axons and dendrites are sufficiently close in space. Typically the required proximity is based on the dimensions of dendritic spines and axonal boutons. Based on this principle one can search those locations in networks formed by reconstructed neurons or computer generated neurons. Candidate synapses are then located where axons and dendrites are within a given criterion distance from each other. Both experimentally reconstructed and model generated neurons are usually represented morphologically by piecewise-linear structures (line pieces or cylinders). Proximity tests are then performed on all pairs of line pieces from both axonal and dendritic branches. Applying just a test on the distance between line pieces may result in local clusters of synaptic sites when more than one pair of nearby line pieces from axonal and dendritic branches is sufficient close, and may introduce a dependency on the length scale of the individual line pieces. The present paper describes a new algorithm for defining locations of candidate synapses which is based on the crossing requirement of a line piece pair, while the length of the orthogonal distance between the line pieces is subjected to the distance criterion for testing 3D proximity.
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spelling pubmed-30017492010-12-15 An Algorithm for Finding Candidate Synaptic Sites in Computer Generated Networks of Neurons with Realistic Morphologies van Pelt, Jaap Carnell, Andrew de Ridder, Sander Mansvelder, Huibert D. van Ooyen, Arjen Front Comput Neurosci Neuroscience Neurons make synaptic connections at locations where axons and dendrites are sufficiently close in space. Typically the required proximity is based on the dimensions of dendritic spines and axonal boutons. Based on this principle one can search those locations in networks formed by reconstructed neurons or computer generated neurons. Candidate synapses are then located where axons and dendrites are within a given criterion distance from each other. Both experimentally reconstructed and model generated neurons are usually represented morphologically by piecewise-linear structures (line pieces or cylinders). Proximity tests are then performed on all pairs of line pieces from both axonal and dendritic branches. Applying just a test on the distance between line pieces may result in local clusters of synaptic sites when more than one pair of nearby line pieces from axonal and dendritic branches is sufficient close, and may introduce a dependency on the length scale of the individual line pieces. The present paper describes a new algorithm for defining locations of candidate synapses which is based on the crossing requirement of a line piece pair, while the length of the orthogonal distance between the line pieces is subjected to the distance criterion for testing 3D proximity. Frontiers Research Foundation 2010-11-29 /pmc/articles/PMC3001749/ /pubmed/21160548 http://dx.doi.org/10.3389/fncom.2010.00148 Text en Copyright © 2010 van Pelt, Carnell, de Ridder, Mansvelder and van Ooyen. http://www.frontiersin.org/licenseagreement This is an open-access article subject to an exclusive license agreement between the authors and the Frontiers Research Foundation, which permits unrestricted use, distribution, and reproduction in any medium, provided the original authors and source are credited.
spellingShingle Neuroscience
van Pelt, Jaap
Carnell, Andrew
de Ridder, Sander
Mansvelder, Huibert D.
van Ooyen, Arjen
An Algorithm for Finding Candidate Synaptic Sites in Computer Generated Networks of Neurons with Realistic Morphologies
title An Algorithm for Finding Candidate Synaptic Sites in Computer Generated Networks of Neurons with Realistic Morphologies
title_full An Algorithm for Finding Candidate Synaptic Sites in Computer Generated Networks of Neurons with Realistic Morphologies
title_fullStr An Algorithm for Finding Candidate Synaptic Sites in Computer Generated Networks of Neurons with Realistic Morphologies
title_full_unstemmed An Algorithm for Finding Candidate Synaptic Sites in Computer Generated Networks of Neurons with Realistic Morphologies
title_short An Algorithm for Finding Candidate Synaptic Sites in Computer Generated Networks of Neurons with Realistic Morphologies
title_sort algorithm for finding candidate synaptic sites in computer generated networks of neurons with realistic morphologies
topic Neuroscience
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3001749/
https://www.ncbi.nlm.nih.gov/pubmed/21160548
http://dx.doi.org/10.3389/fncom.2010.00148
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