Cargando…
Next-generation acceleration and code optimization for light transport in turbid media using GPUs
A highly optimized Monte Carlo (MC) code package for simulating light transport is developed on the latest graphics processing unit (GPU) built for general-purpose computing from NVIDIA - the Fermi GPU. In biomedical optics, the MC method is the gold standard approach for simulating light transport...
Autores principales: | , , , , , |
---|---|
Formato: | Texto |
Lenguaje: | English |
Publicado: |
Optical Society of America
2010
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3018007/ https://www.ncbi.nlm.nih.gov/pubmed/21258498 http://dx.doi.org/10.1364/BOE.1.000658 |
_version_ | 1782196005745197056 |
---|---|
author | Alerstam, Erik Lo, William Chun Yip Han, Tianyi David Rose, Jonathan Andersson-Engels, Stefan Lilge, Lothar |
author_facet | Alerstam, Erik Lo, William Chun Yip Han, Tianyi David Rose, Jonathan Andersson-Engels, Stefan Lilge, Lothar |
author_sort | Alerstam, Erik |
collection | PubMed |
description | A highly optimized Monte Carlo (MC) code package for simulating light transport is developed on the latest graphics processing unit (GPU) built for general-purpose computing from NVIDIA - the Fermi GPU. In biomedical optics, the MC method is the gold standard approach for simulating light transport in biological tissue, both due to its accuracy and its flexibility in modelling realistic, heterogeneous tissue geometry in 3-D. However, the widespread use of MC simulations in inverse problems, such as treatment planning for PDT, is limited by their long computation time. Despite its parallel nature, optimizing MC code on the GPU has been shown to be a challenge, particularly when the sharing of simulation result matrices among many parallel threads demands the frequent use of atomic instructions to access the slow GPU global memory. This paper proposes an optimization scheme that utilizes the fast shared memory to resolve the performance bottleneck caused by atomic access, and discusses numerous other optimization techniques needed to harness the full potential of the GPU. Using these techniques, a widely accepted MC code package in biophotonics, called MCML, was successfully accelerated on a Fermi GPU by approximately 600x compared to a state-of-the-art Intel Core i7 CPU. A skin model consisting of 7 layers was used as the standard simulation geometry. To demonstrate the possibility of GPU cluster computing, the same GPU code was executed on four GPUs, showing a linear improvement in performance with an increasing number of GPUs. The GPU-based MCML code package, named GPU-MCML, is compatible with a wide range of graphics cards and is released as an open-source software in two versions: an optimized version tuned for high performance and a simplified version for beginners (http://code.google.com/p/gpumcml). |
format | Text |
id | pubmed-3018007 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2010 |
publisher | Optical Society of America |
record_format | MEDLINE/PubMed |
spelling | pubmed-30180072011-01-21 Next-generation acceleration and code optimization for light transport in turbid media using GPUs Alerstam, Erik Lo, William Chun Yip Han, Tianyi David Rose, Jonathan Andersson-Engels, Stefan Lilge, Lothar Biomed Opt Express Image Reconstruction and Inverse Problems A highly optimized Monte Carlo (MC) code package for simulating light transport is developed on the latest graphics processing unit (GPU) built for general-purpose computing from NVIDIA - the Fermi GPU. In biomedical optics, the MC method is the gold standard approach for simulating light transport in biological tissue, both due to its accuracy and its flexibility in modelling realistic, heterogeneous tissue geometry in 3-D. However, the widespread use of MC simulations in inverse problems, such as treatment planning for PDT, is limited by their long computation time. Despite its parallel nature, optimizing MC code on the GPU has been shown to be a challenge, particularly when the sharing of simulation result matrices among many parallel threads demands the frequent use of atomic instructions to access the slow GPU global memory. This paper proposes an optimization scheme that utilizes the fast shared memory to resolve the performance bottleneck caused by atomic access, and discusses numerous other optimization techniques needed to harness the full potential of the GPU. Using these techniques, a widely accepted MC code package in biophotonics, called MCML, was successfully accelerated on a Fermi GPU by approximately 600x compared to a state-of-the-art Intel Core i7 CPU. A skin model consisting of 7 layers was used as the standard simulation geometry. To demonstrate the possibility of GPU cluster computing, the same GPU code was executed on four GPUs, showing a linear improvement in performance with an increasing number of GPUs. The GPU-based MCML code package, named GPU-MCML, is compatible with a wide range of graphics cards and is released as an open-source software in two versions: an optimized version tuned for high performance and a simplified version for beginners (http://code.google.com/p/gpumcml). Optical Society of America 2010-08-23 /pmc/articles/PMC3018007/ /pubmed/21258498 http://dx.doi.org/10.1364/BOE.1.000658 Text en ©2010 Optical Society of America http://creativecommons.org/licenses/by-nc-nd/3.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 Unported License, which permits download and redistribution, provided that the original work is properly cited. This license restricts the article from being modified or used commercially. |
spellingShingle | Image Reconstruction and Inverse Problems Alerstam, Erik Lo, William Chun Yip Han, Tianyi David Rose, Jonathan Andersson-Engels, Stefan Lilge, Lothar Next-generation acceleration and code optimization for light transport in turbid media using GPUs |
title | Next-generation acceleration and code optimization for light
transport in turbid media using GPUs |
title_full | Next-generation acceleration and code optimization for light
transport in turbid media using GPUs |
title_fullStr | Next-generation acceleration and code optimization for light
transport in turbid media using GPUs |
title_full_unstemmed | Next-generation acceleration and code optimization for light
transport in turbid media using GPUs |
title_short | Next-generation acceleration and code optimization for light
transport in turbid media using GPUs |
title_sort | next-generation acceleration and code optimization for light
transport in turbid media using gpus |
topic | Image Reconstruction and Inverse Problems |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3018007/ https://www.ncbi.nlm.nih.gov/pubmed/21258498 http://dx.doi.org/10.1364/BOE.1.000658 |
work_keys_str_mv | AT alerstamerik nextgenerationaccelerationandcodeoptimizationforlighttransportinturbidmediausinggpus AT lowilliamchunyip nextgenerationaccelerationandcodeoptimizationforlighttransportinturbidmediausinggpus AT hantianyidavid nextgenerationaccelerationandcodeoptimizationforlighttransportinturbidmediausinggpus AT rosejonathan nextgenerationaccelerationandcodeoptimizationforlighttransportinturbidmediausinggpus AT anderssonengelsstefan nextgenerationaccelerationandcodeoptimizationforlighttransportinturbidmediausinggpus AT lilgelothar nextgenerationaccelerationandcodeoptimizationforlighttransportinturbidmediausinggpus |