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Generation of Tactile Maps for Artificial Skin

Prior research has shown that representations of retinal surfaces can be learned from the intrinsic structure of visual sensory data in neural simulations, in robots, as well as by animals. Furthermore, representations of cochlear (frequency) surfaces can be learned from auditory data in neural simu...

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Detalles Bibliográficos
Autores principales: McGregor, Simon, Polani, Daniel, Dautenhahn, Kerstin
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2011
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3213097/
https://www.ncbi.nlm.nih.gov/pubmed/22102863
http://dx.doi.org/10.1371/journal.pone.0026561
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author McGregor, Simon
Polani, Daniel
Dautenhahn, Kerstin
author_facet McGregor, Simon
Polani, Daniel
Dautenhahn, Kerstin
author_sort McGregor, Simon
collection PubMed
description Prior research has shown that representations of retinal surfaces can be learned from the intrinsic structure of visual sensory data in neural simulations, in robots, as well as by animals. Furthermore, representations of cochlear (frequency) surfaces can be learned from auditory data in neural simulations. Advances in hardware technology have allowed the development of artificial skin for robots, realising a new sensory modality which differs in important respects from vision and audition in its sensorimotor characteristics. This provides an opportunity to further investigate ordered sensory map formation using computational tools. We show that it is possible to learn representations of non-trivial tactile surfaces, which require topologically and geometrically involved three-dimensional embeddings. Our method automatically constructs a somatotopic map corresponding to the configuration of tactile sensors on a rigid body, using only intrinsic properties of the tactile data. The additional complexities involved in processing the tactile modality require the development of a novel multi-dimensional scaling algorithm. This algorithm, ANISOMAP, extends previous methods and outperforms them, producing high-quality reconstructions of tactile surfaces in both simulation and hardware tests. In addition, the reconstruction turns out to be robust to unanticipated hardware failure.
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spelling pubmed-32130972011-11-18 Generation of Tactile Maps for Artificial Skin McGregor, Simon Polani, Daniel Dautenhahn, Kerstin PLoS One Research Article Prior research has shown that representations of retinal surfaces can be learned from the intrinsic structure of visual sensory data in neural simulations, in robots, as well as by animals. Furthermore, representations of cochlear (frequency) surfaces can be learned from auditory data in neural simulations. Advances in hardware technology have allowed the development of artificial skin for robots, realising a new sensory modality which differs in important respects from vision and audition in its sensorimotor characteristics. This provides an opportunity to further investigate ordered sensory map formation using computational tools. We show that it is possible to learn representations of non-trivial tactile surfaces, which require topologically and geometrically involved three-dimensional embeddings. Our method automatically constructs a somatotopic map corresponding to the configuration of tactile sensors on a rigid body, using only intrinsic properties of the tactile data. The additional complexities involved in processing the tactile modality require the development of a novel multi-dimensional scaling algorithm. This algorithm, ANISOMAP, extends previous methods and outperforms them, producing high-quality reconstructions of tactile surfaces in both simulation and hardware tests. In addition, the reconstruction turns out to be robust to unanticipated hardware failure. Public Library of Science 2011-11-10 /pmc/articles/PMC3213097/ /pubmed/22102863 http://dx.doi.org/10.1371/journal.pone.0026561 Text en McGregor et al. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are properly credited.
spellingShingle Research Article
McGregor, Simon
Polani, Daniel
Dautenhahn, Kerstin
Generation of Tactile Maps for Artificial Skin
title Generation of Tactile Maps for Artificial Skin
title_full Generation of Tactile Maps for Artificial Skin
title_fullStr Generation of Tactile Maps for Artificial Skin
title_full_unstemmed Generation of Tactile Maps for Artificial Skin
title_short Generation of Tactile Maps for Artificial Skin
title_sort generation of tactile maps for artificial skin
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3213097/
https://www.ncbi.nlm.nih.gov/pubmed/22102863
http://dx.doi.org/10.1371/journal.pone.0026561
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