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Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach

To produce a realistic augmentation in Augmented Reality, the correct relative positions of real objects and virtual objects are very important. In this paper, we propose a novel real-time occlusion handling method based on an object tracking approach. Our method is divided into three steps: selecti...

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Detalles Bibliográficos
Autores principales: Tian, Yuan, Guan, Tao, Wang, Cheng
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Molecular Diversity Preservation International (MDPI) 2010
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3274206/
https://www.ncbi.nlm.nih.gov/pubmed/22319278
http://dx.doi.org/10.3390/s100402885
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author Tian, Yuan
Guan, Tao
Wang, Cheng
author_facet Tian, Yuan
Guan, Tao
Wang, Cheng
author_sort Tian, Yuan
collection PubMed
description To produce a realistic augmentation in Augmented Reality, the correct relative positions of real objects and virtual objects are very important. In this paper, we propose a novel real-time occlusion handling method based on an object tracking approach. Our method is divided into three steps: selection of the occluding object, object tracking and occlusion handling. The user selects the occluding object using an interactive segmentation method. The contour of the selected object is then tracked in the subsequent frames in real-time. In the occlusion handling step, all the pixels on the tracked object are redrawn on the unprocessed augmented image to produce a new synthesized image in which the relative position between the real and virtual object is correct. The proposed method has several advantages. First, it is robust and stable, since it remains effective when the camera is moved through large changes of viewing angles and volumes or when the object and the background have similar colors. Second, it is fast, since the real object can be tracked in real-time. Last, a smoothing technique provides seamless merging between the augmented and virtual object. Several experiments are provided to validate the performance of the proposed method.
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spelling pubmed-32742062012-02-08 Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach Tian, Yuan Guan, Tao Wang, Cheng Sensors (Basel) Article To produce a realistic augmentation in Augmented Reality, the correct relative positions of real objects and virtual objects are very important. In this paper, we propose a novel real-time occlusion handling method based on an object tracking approach. Our method is divided into three steps: selection of the occluding object, object tracking and occlusion handling. The user selects the occluding object using an interactive segmentation method. The contour of the selected object is then tracked in the subsequent frames in real-time. In the occlusion handling step, all the pixels on the tracked object are redrawn on the unprocessed augmented image to produce a new synthesized image in which the relative position between the real and virtual object is correct. The proposed method has several advantages. First, it is robust and stable, since it remains effective when the camera is moved through large changes of viewing angles and volumes or when the object and the background have similar colors. Second, it is fast, since the real object can be tracked in real-time. Last, a smoothing technique provides seamless merging between the augmented and virtual object. Several experiments are provided to validate the performance of the proposed method. Molecular Diversity Preservation International (MDPI) 2010-03-29 /pmc/articles/PMC3274206/ /pubmed/22319278 http://dx.doi.org/10.3390/s100402885 Text en © 2010 by the authors; licensee Molecular Diversity Preservation International, Basel, Switzerland. This article is an open-access article distributed under the terms and conditions of the Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/).
spellingShingle Article
Tian, Yuan
Guan, Tao
Wang, Cheng
Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach
title Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach
title_full Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach
title_fullStr Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach
title_full_unstemmed Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach
title_short Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach
title_sort real-time occlusion handling in augmented reality based on an object tracking approach
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3274206/
https://www.ncbi.nlm.nih.gov/pubmed/22319278
http://dx.doi.org/10.3390/s100402885
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