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Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach
To produce a realistic augmentation in Augmented Reality, the correct relative positions of real objects and virtual objects are very important. In this paper, we propose a novel real-time occlusion handling method based on an object tracking approach. Our method is divided into three steps: selecti...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Molecular Diversity Preservation International (MDPI)
2010
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3274206/ https://www.ncbi.nlm.nih.gov/pubmed/22319278 http://dx.doi.org/10.3390/s100402885 |
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author | Tian, Yuan Guan, Tao Wang, Cheng |
author_facet | Tian, Yuan Guan, Tao Wang, Cheng |
author_sort | Tian, Yuan |
collection | PubMed |
description | To produce a realistic augmentation in Augmented Reality, the correct relative positions of real objects and virtual objects are very important. In this paper, we propose a novel real-time occlusion handling method based on an object tracking approach. Our method is divided into three steps: selection of the occluding object, object tracking and occlusion handling. The user selects the occluding object using an interactive segmentation method. The contour of the selected object is then tracked in the subsequent frames in real-time. In the occlusion handling step, all the pixels on the tracked object are redrawn on the unprocessed augmented image to produce a new synthesized image in which the relative position between the real and virtual object is correct. The proposed method has several advantages. First, it is robust and stable, since it remains effective when the camera is moved through large changes of viewing angles and volumes or when the object and the background have similar colors. Second, it is fast, since the real object can be tracked in real-time. Last, a smoothing technique provides seamless merging between the augmented and virtual object. Several experiments are provided to validate the performance of the proposed method. |
format | Online Article Text |
id | pubmed-3274206 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2010 |
publisher | Molecular Diversity Preservation International (MDPI) |
record_format | MEDLINE/PubMed |
spelling | pubmed-32742062012-02-08 Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach Tian, Yuan Guan, Tao Wang, Cheng Sensors (Basel) Article To produce a realistic augmentation in Augmented Reality, the correct relative positions of real objects and virtual objects are very important. In this paper, we propose a novel real-time occlusion handling method based on an object tracking approach. Our method is divided into three steps: selection of the occluding object, object tracking and occlusion handling. The user selects the occluding object using an interactive segmentation method. The contour of the selected object is then tracked in the subsequent frames in real-time. In the occlusion handling step, all the pixels on the tracked object are redrawn on the unprocessed augmented image to produce a new synthesized image in which the relative position between the real and virtual object is correct. The proposed method has several advantages. First, it is robust and stable, since it remains effective when the camera is moved through large changes of viewing angles and volumes or when the object and the background have similar colors. Second, it is fast, since the real object can be tracked in real-time. Last, a smoothing technique provides seamless merging between the augmented and virtual object. Several experiments are provided to validate the performance of the proposed method. Molecular Diversity Preservation International (MDPI) 2010-03-29 /pmc/articles/PMC3274206/ /pubmed/22319278 http://dx.doi.org/10.3390/s100402885 Text en © 2010 by the authors; licensee Molecular Diversity Preservation International, Basel, Switzerland. This article is an open-access article distributed under the terms and conditions of the Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/). |
spellingShingle | Article Tian, Yuan Guan, Tao Wang, Cheng Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach |
title | Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach |
title_full | Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach |
title_fullStr | Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach |
title_full_unstemmed | Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach |
title_short | Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach |
title_sort | real-time occlusion handling in augmented reality based on an object tracking approach |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3274206/ https://www.ncbi.nlm.nih.gov/pubmed/22319278 http://dx.doi.org/10.3390/s100402885 |
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