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The neural basis of video gaming
Video game playing is a frequent recreational activity. Previous studies have reported an involvement of dopamine-related ventral striatum. However, structural brain correlates of video game playing have not been investigated. On magnetic resonance imaging scans of 154 14-year-olds, we computed voxe...
Autores principales: | , , , , , , , , , , , , , , , , , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group
2011
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3309473/ https://www.ncbi.nlm.nih.gov/pubmed/22833208 http://dx.doi.org/10.1038/tp.2011.53 |
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author | Kühn, S Romanowski, A Schilling, C Lorenz, R Mörsen, C Seiferth, N Banaschewski, T Barbot, A Barker, G J Büchel, C Conrod, P J Dalley, J W Flor, H Garavan, H Ittermann, B Mann, K Martinot, J-L Paus, T Rietschel, M Smolka, M N Ströhle, A Walaszek, B Schumann, G Heinz, A Gallinat, J |
author_facet | Kühn, S Romanowski, A Schilling, C Lorenz, R Mörsen, C Seiferth, N Banaschewski, T Barbot, A Barker, G J Büchel, C Conrod, P J Dalley, J W Flor, H Garavan, H Ittermann, B Mann, K Martinot, J-L Paus, T Rietschel, M Smolka, M N Ströhle, A Walaszek, B Schumann, G Heinz, A Gallinat, J |
author_sort | Kühn, S |
collection | PubMed |
description | Video game playing is a frequent recreational activity. Previous studies have reported an involvement of dopamine-related ventral striatum. However, structural brain correlates of video game playing have not been investigated. On magnetic resonance imaging scans of 154 14-year-olds, we computed voxel-based morphometry to explore differences between frequent and infrequent video game players. Moreover, we assessed the Monetary Incentive Delay (MID) task during functional magnetic resonance imaging and the Cambridge Gambling Task (CGT). We found higher left striatal grey matter volume when comparing frequent against infrequent video game players that was negatively correlated with deliberation time in CGT. Within the same region, we found an activity difference in MID task: frequent compared with infrequent video game players showed enhanced activity during feedback of loss compared with no loss. This activity was likewise negatively correlated with deliberation time. The association of video game playing with higher left ventral striatum volume could reflect altered reward processing and represent adaptive neural plasticity. |
format | Online Article Text |
id | pubmed-3309473 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2011 |
publisher | Nature Publishing Group |
record_format | MEDLINE/PubMed |
spelling | pubmed-33094732012-04-03 The neural basis of video gaming Kühn, S Romanowski, A Schilling, C Lorenz, R Mörsen, C Seiferth, N Banaschewski, T Barbot, A Barker, G J Büchel, C Conrod, P J Dalley, J W Flor, H Garavan, H Ittermann, B Mann, K Martinot, J-L Paus, T Rietschel, M Smolka, M N Ströhle, A Walaszek, B Schumann, G Heinz, A Gallinat, J Transl Psychiatry Original Article Video game playing is a frequent recreational activity. Previous studies have reported an involvement of dopamine-related ventral striatum. However, structural brain correlates of video game playing have not been investigated. On magnetic resonance imaging scans of 154 14-year-olds, we computed voxel-based morphometry to explore differences between frequent and infrequent video game players. Moreover, we assessed the Monetary Incentive Delay (MID) task during functional magnetic resonance imaging and the Cambridge Gambling Task (CGT). We found higher left striatal grey matter volume when comparing frequent against infrequent video game players that was negatively correlated with deliberation time in CGT. Within the same region, we found an activity difference in MID task: frequent compared with infrequent video game players showed enhanced activity during feedback of loss compared with no loss. This activity was likewise negatively correlated with deliberation time. The association of video game playing with higher left ventral striatum volume could reflect altered reward processing and represent adaptive neural plasticity. Nature Publishing Group 2011-11 2011-11-15 /pmc/articles/PMC3309473/ /pubmed/22833208 http://dx.doi.org/10.1038/tp.2011.53 Text en Copyright © 2011 Macmillan Publishers Limited http://creativecommons.org/licenses/by-nc-nd/3.0/ This work is licensed under the Creative Commons Attribution-NonCommercial-No Derivative Works 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/3.0/ |
spellingShingle | Original Article Kühn, S Romanowski, A Schilling, C Lorenz, R Mörsen, C Seiferth, N Banaschewski, T Barbot, A Barker, G J Büchel, C Conrod, P J Dalley, J W Flor, H Garavan, H Ittermann, B Mann, K Martinot, J-L Paus, T Rietschel, M Smolka, M N Ströhle, A Walaszek, B Schumann, G Heinz, A Gallinat, J The neural basis of video gaming |
title | The neural basis of video gaming |
title_full | The neural basis of video gaming |
title_fullStr | The neural basis of video gaming |
title_full_unstemmed | The neural basis of video gaming |
title_short | The neural basis of video gaming |
title_sort | neural basis of video gaming |
topic | Original Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3309473/ https://www.ncbi.nlm.nih.gov/pubmed/22833208 http://dx.doi.org/10.1038/tp.2011.53 |
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