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When far becomes near: Shared environments activate action simulation

It has been proposed that one means of understanding a person's current behaviour and predicting future actions is by simulating their actions. That is, when another person's actions are observed, similar motor processes are activated in the observer. For example, after observing a reach o...

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Detalles Bibliográficos
Autores principales: Griffiths, Debra, Tipper, Steven P.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Taylor & Francis 2012
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3413906/
https://www.ncbi.nlm.nih.gov/pubmed/22670632
http://dx.doi.org/10.1080/17470218.2012.688978
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author Griffiths, Debra
Tipper, Steven P.
author_facet Griffiths, Debra
Tipper, Steven P.
author_sort Griffiths, Debra
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description It has been proposed that one means of understanding a person's current behaviour and predicting future actions is by simulating their actions. That is, when another person's actions are observed, similar motor processes are activated in the observer. For example, after observing a reach over an obstacle, a person's subsequent reach trajectory is more curved, reflecting motor priming. Importantly, such motor states are only activated if the observed action is in near (peripersonal) space. However, we demonstrate that when individuals share action environments, simulation of another person's obstacle avoiding reach path takes place even when the action is in far (extrapersonal) space. We propose that action simulation is influenced by factors such as ownership. When an “owned” object is a potential future obstacle, even when it is viewed beyond current action space, simulations are evoked, and these leave a more stable memory capable of influencing future behaviour.
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spelling pubmed-34139062012-08-17 When far becomes near: Shared environments activate action simulation Griffiths, Debra Tipper, Steven P. Q J Exp Psychol (Hove) Rapid Communication It has been proposed that one means of understanding a person's current behaviour and predicting future actions is by simulating their actions. That is, when another person's actions are observed, similar motor processes are activated in the observer. For example, after observing a reach over an obstacle, a person's subsequent reach trajectory is more curved, reflecting motor priming. Importantly, such motor states are only activated if the observed action is in near (peripersonal) space. However, we demonstrate that when individuals share action environments, simulation of another person's obstacle avoiding reach path takes place even when the action is in far (extrapersonal) space. We propose that action simulation is influenced by factors such as ownership. When an “owned” object is a potential future obstacle, even when it is viewed beyond current action space, simulations are evoked, and these leave a more stable memory capable of influencing future behaviour. Taylor & Francis 2012-06-06 2012-07 /pmc/articles/PMC3413906/ /pubmed/22670632 http://dx.doi.org/10.1080/17470218.2012.688978 Text en © 2012 The Experimental Psychology Society http://www.informaworld.com/mpp/uploads/iopenaccess_tcs.pdf This is an open access article distributed under the Supplemental Terms and Conditions for iOpenAccess articles published in Taylor & Francis journals (http://www.informaworld.com/mpp/uploads/iopenaccess_tcs.pdf) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Rapid Communication
Griffiths, Debra
Tipper, Steven P.
When far becomes near: Shared environments activate action simulation
title When far becomes near: Shared environments activate action simulation
title_full When far becomes near: Shared environments activate action simulation
title_fullStr When far becomes near: Shared environments activate action simulation
title_full_unstemmed When far becomes near: Shared environments activate action simulation
title_short When far becomes near: Shared environments activate action simulation
title_sort when far becomes near: shared environments activate action simulation
topic Rapid Communication
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3413906/
https://www.ncbi.nlm.nih.gov/pubmed/22670632
http://dx.doi.org/10.1080/17470218.2012.688978
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