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Perspective and agency during video gaming influences spatial presence experience and brain activation patterns

BACKGROUND: The experience of spatial presence (SP), i.e., the sense of being present in a virtual environment, emerges if an individual perceives himself as 1) if he were actually located (self-location) and 2) able to act in the virtual environment (possible actions). In this study, two main media...

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Detalles Bibliográficos
Autores principales: Havranek, Michael, Langer, Nicolas, Cheetham, Marcus, Jäncke, Lutz
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2012
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3476392/
https://www.ncbi.nlm.nih.gov/pubmed/22812540
http://dx.doi.org/10.1186/1744-9081-8-34

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