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Interactive wiimote gaze stabilization exercise training system for patients with vestibular hypofunction

BACKGROUND: Peripheral vestibular hypofunction is a major cause of dizziness. When complicated with postural imbalance, this condition can lead to an increased incidence of falls. In traditional clinical practice, gaze stabilization exercise is commonly used to rehabilitate patients. In this study,...

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Autores principales: Chen, Po-Yin, Hsieh, Wan-Ling, Wei, Shun-Hwa, Kao, Chung-Lan
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2012
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3481473/
https://www.ncbi.nlm.nih.gov/pubmed/23043886
http://dx.doi.org/10.1186/1743-0003-9-77
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author Chen, Po-Yin
Hsieh, Wan-Ling
Wei, Shun-Hwa
Kao, Chung-Lan
author_facet Chen, Po-Yin
Hsieh, Wan-Ling
Wei, Shun-Hwa
Kao, Chung-Lan
author_sort Chen, Po-Yin
collection PubMed
description BACKGROUND: Peripheral vestibular hypofunction is a major cause of dizziness. When complicated with postural imbalance, this condition can lead to an increased incidence of falls. In traditional clinical practice, gaze stabilization exercise is commonly used to rehabilitate patients. In this study, we established a computer-aided vestibular rehabilitation system by coupling infrared LEDs to an infrared receiver. This system enabled the subjects’ head-turning actions to be quantified, and the training was performed using vestibular exercise combined with computer games and interactive video games that simulate daily life activities. METHODS: Three unilateral and one bilateral vestibular hypofunction patients volunteered to participate in this study. The participants received 30 minutes of computer-aided vestibular rehabilitation training 2 days per week for 6 weeks. Pre-training and post-training assessments were completed, and a follow-up assessment was completed 1 month after the end of the training period. RESULTS: After 6 weeks of training, significant improvements in balance and dynamic visual acuity (DVA) were observed in the four participants. Self-reports of dizziness, anxiety and depressed mood all decreased significantly. Significant improvements in self-confidence and physical performance were also observed. The effectiveness of this training was maintained for at least 1 month after the end of the training period. CONCLUSION: Real-time monitoring of training performance can be achieved using this rehabilitation platform. Patients demonstrated a reduction in dizziness symptoms after 6 weeks of training with this short-term interactive game approach. This treatment paradigm also improved the patients’ balance function. This system could provide a convenient, safe and affordable treatment option for clinical practitioners.
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spelling pubmed-34814732012-10-27 Interactive wiimote gaze stabilization exercise training system for patients with vestibular hypofunction Chen, Po-Yin Hsieh, Wan-Ling Wei, Shun-Hwa Kao, Chung-Lan J Neuroeng Rehabil Research BACKGROUND: Peripheral vestibular hypofunction is a major cause of dizziness. When complicated with postural imbalance, this condition can lead to an increased incidence of falls. In traditional clinical practice, gaze stabilization exercise is commonly used to rehabilitate patients. In this study, we established a computer-aided vestibular rehabilitation system by coupling infrared LEDs to an infrared receiver. This system enabled the subjects’ head-turning actions to be quantified, and the training was performed using vestibular exercise combined with computer games and interactive video games that simulate daily life activities. METHODS: Three unilateral and one bilateral vestibular hypofunction patients volunteered to participate in this study. The participants received 30 minutes of computer-aided vestibular rehabilitation training 2 days per week for 6 weeks. Pre-training and post-training assessments were completed, and a follow-up assessment was completed 1 month after the end of the training period. RESULTS: After 6 weeks of training, significant improvements in balance and dynamic visual acuity (DVA) were observed in the four participants. Self-reports of dizziness, anxiety and depressed mood all decreased significantly. Significant improvements in self-confidence and physical performance were also observed. The effectiveness of this training was maintained for at least 1 month after the end of the training period. CONCLUSION: Real-time monitoring of training performance can be achieved using this rehabilitation platform. Patients demonstrated a reduction in dizziness symptoms after 6 weeks of training with this short-term interactive game approach. This treatment paradigm also improved the patients’ balance function. This system could provide a convenient, safe and affordable treatment option for clinical practitioners. BioMed Central 2012-10-09 /pmc/articles/PMC3481473/ /pubmed/23043886 http://dx.doi.org/10.1186/1743-0003-9-77 Text en Copyright ©2012 Chen et al.; licensee BioMed Central Ltd. http://creativecommons.org/licenses/by/2.0 This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/2.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Research
Chen, Po-Yin
Hsieh, Wan-Ling
Wei, Shun-Hwa
Kao, Chung-Lan
Interactive wiimote gaze stabilization exercise training system for patients with vestibular hypofunction
title Interactive wiimote gaze stabilization exercise training system for patients with vestibular hypofunction
title_full Interactive wiimote gaze stabilization exercise training system for patients with vestibular hypofunction
title_fullStr Interactive wiimote gaze stabilization exercise training system for patients with vestibular hypofunction
title_full_unstemmed Interactive wiimote gaze stabilization exercise training system for patients with vestibular hypofunction
title_short Interactive wiimote gaze stabilization exercise training system for patients with vestibular hypofunction
title_sort interactive wiimote gaze stabilization exercise training system for patients with vestibular hypofunction
topic Research
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3481473/
https://www.ncbi.nlm.nih.gov/pubmed/23043886
http://dx.doi.org/10.1186/1743-0003-9-77
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