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Switching Dynamics in an Interpersonal Competition Brings about “Deadlock” Synchronization of Players

In competitive sport game behavior, certain interpersonal patterns of movement coordination evolve even though each individual player only intends to exert their own strategy to win. To investigate this interpersonal pattern formation process, we asked pairs of naïve participants to engage in a play...

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Detalles Bibliográficos
Autores principales: Kijima, Akifumi, Kadota, Koji, Yokoyama, Keiko, Okumura, Motoki, Suzuki, Hiroo, Schmidt, R. C., Yamamoto, Yuji
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2012
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3489899/
https://www.ncbi.nlm.nih.gov/pubmed/23144834
http://dx.doi.org/10.1371/journal.pone.0047911
Descripción
Sumario:In competitive sport game behavior, certain interpersonal patterns of movement coordination evolve even though each individual player only intends to exert their own strategy to win. To investigate this interpersonal pattern formation process, we asked pairs of naïve participants to engage in a play-tag game in which they had to remove a tag fastened to their partner's hip. Relative phase analysis of the players' step towards-away velocities indicated that anti-phase synchronization evolved across 10 repetitions of the game. We clarified evolution of this synchronization process using a dynamical model with an attractor (at relative [Image: see text] phase) and a repeller (at [Image: see text] relative phase) and discuss the self-organized nature of model and its ability to embody general solution for martial art interpersonal coordination.