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Why People Play: Artificial Lives Acquiring Play Instinct to Stabilize Productivity

We propose a model to generate a group of artificial lives capable of coping with various environments which is equivalent to a set of requested task, and likely to show that the plays or hobbies are necessary for the group of individuals to maintain the coping capability with various changes of the...

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Detalles Bibliográficos
Autores principales: Tamura, Shinichi, Inabayashi, Shoji, Hayakawa, Waichi, Yokouchi, Takahiro, Mitsumoto, Hiroshi, Taketani, Hisashi
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Hindawi Publishing Corporation 2012
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3518964/
https://www.ncbi.nlm.nih.gov/pubmed/23304120
http://dx.doi.org/10.1155/2012/197262

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