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A Development Architecture for Serious Games Using BCI (Brain Computer Interface) Sensors
Games that use brainwaves via brain–computer interface (BCI) devices, to improve brain functions are known as BCI serious games. Due to the difficulty of developing BCI serious games, various BCI engines and authoring tools are required, and these reduce the development time and cost. However, it is...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Molecular Diversity Preservation International (MDPI)
2012
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3522980/ https://www.ncbi.nlm.nih.gov/pubmed/23202227 http://dx.doi.org/10.3390/s121115671 |
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author | Sung, Yunsick Cho, Kyungeun Um, Kyhyun |
author_facet | Sung, Yunsick Cho, Kyungeun Um, Kyhyun |
author_sort | Sung, Yunsick |
collection | PubMed |
description | Games that use brainwaves via brain–computer interface (BCI) devices, to improve brain functions are known as BCI serious games. Due to the difficulty of developing BCI serious games, various BCI engines and authoring tools are required, and these reduce the development time and cost. However, it is desirable to reduce the amount of technical knowledge of brain functions and BCI devices needed by game developers. Moreover, a systematic BCI serious game development process is required. In this paper, we present a methodology for the development of BCI serious games. We describe an architecture, authoring tools, and development process of the proposed methodology, and apply it to a game development approach for patients with mild cognitive impairment as an example. This application demonstrates that BCI serious games can be developed on the basis of expert-verified theories. |
format | Online Article Text |
id | pubmed-3522980 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2012 |
publisher | Molecular Diversity Preservation International (MDPI) |
record_format | MEDLINE/PubMed |
spelling | pubmed-35229802013-01-09 A Development Architecture for Serious Games Using BCI (Brain Computer Interface) Sensors Sung, Yunsick Cho, Kyungeun Um, Kyhyun Sensors (Basel) Article Games that use brainwaves via brain–computer interface (BCI) devices, to improve brain functions are known as BCI serious games. Due to the difficulty of developing BCI serious games, various BCI engines and authoring tools are required, and these reduce the development time and cost. However, it is desirable to reduce the amount of technical knowledge of brain functions and BCI devices needed by game developers. Moreover, a systematic BCI serious game development process is required. In this paper, we present a methodology for the development of BCI serious games. We describe an architecture, authoring tools, and development process of the proposed methodology, and apply it to a game development approach for patients with mild cognitive impairment as an example. This application demonstrates that BCI serious games can be developed on the basis of expert-verified theories. Molecular Diversity Preservation International (MDPI) 2012-11-12 /pmc/articles/PMC3522980/ /pubmed/23202227 http://dx.doi.org/10.3390/s121115671 Text en © 2012 by the authors; licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/). |
spellingShingle | Article Sung, Yunsick Cho, Kyungeun Um, Kyhyun A Development Architecture for Serious Games Using BCI (Brain Computer Interface) Sensors |
title | A Development Architecture for Serious Games Using BCI (Brain Computer Interface) Sensors |
title_full | A Development Architecture for Serious Games Using BCI (Brain Computer Interface) Sensors |
title_fullStr | A Development Architecture for Serious Games Using BCI (Brain Computer Interface) Sensors |
title_full_unstemmed | A Development Architecture for Serious Games Using BCI (Brain Computer Interface) Sensors |
title_short | A Development Architecture for Serious Games Using BCI (Brain Computer Interface) Sensors |
title_sort | development architecture for serious games using bci (brain computer interface) sensors |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3522980/ https://www.ncbi.nlm.nih.gov/pubmed/23202227 http://dx.doi.org/10.3390/s121115671 |
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