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Game Theory, Conditional Preferences, and Social Influence
Neoclassical noncooperative game theory is based on a simple, yet powerful synthesis of mathematical and logical concepts: unconditional and immutable preference orderings and individual rationality. Although this structure has proven useful for characterizing competitive multi-player behavior, its...
Autores principales: | , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2013
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3581537/ https://www.ncbi.nlm.nih.gov/pubmed/23451078 http://dx.doi.org/10.1371/journal.pone.0056751 |
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author | Stirling, Wynn C. Felin, Teppo |
author_facet | Stirling, Wynn C. Felin, Teppo |
author_sort | Stirling, Wynn C. |
collection | PubMed |
description | Neoclassical noncooperative game theory is based on a simple, yet powerful synthesis of mathematical and logical concepts: unconditional and immutable preference orderings and individual rationality. Although this structure has proven useful for characterizing competitive multi-player behavior, its applicability to scenarios involving complex social relationships is problematic. In this paper we directly address this limitation by the introduction of a conditional preference structure that permits players to modulate their preference orderings as functions of the preferences of other players. Embedding this expanded preference structure in a formal and graphical framework provides a systematic approach for characterizing a complex society. The result is an influence network that allows conditional preferences to propagate through the community, resulting in an emergent social model which characterizes all of the social relationships that exist and which leads to solution concepts that account for both group and individual interests. The Ultimatum game is presented as an example of how social influence can be modeled with conditional preferences. |
format | Online Article Text |
id | pubmed-3581537 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2013 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-35815372013-02-28 Game Theory, Conditional Preferences, and Social Influence Stirling, Wynn C. Felin, Teppo PLoS One Research Article Neoclassical noncooperative game theory is based on a simple, yet powerful synthesis of mathematical and logical concepts: unconditional and immutable preference orderings and individual rationality. Although this structure has proven useful for characterizing competitive multi-player behavior, its applicability to scenarios involving complex social relationships is problematic. In this paper we directly address this limitation by the introduction of a conditional preference structure that permits players to modulate their preference orderings as functions of the preferences of other players. Embedding this expanded preference structure in a formal and graphical framework provides a systematic approach for characterizing a complex society. The result is an influence network that allows conditional preferences to propagate through the community, resulting in an emergent social model which characterizes all of the social relationships that exist and which leads to solution concepts that account for both group and individual interests. The Ultimatum game is presented as an example of how social influence can be modeled with conditional preferences. Public Library of Science 2013-02-25 /pmc/articles/PMC3581537/ /pubmed/23451078 http://dx.doi.org/10.1371/journal.pone.0056751 Text en © 2013 Stirling, Felin http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are properly credited. |
spellingShingle | Research Article Stirling, Wynn C. Felin, Teppo Game Theory, Conditional Preferences, and Social Influence |
title | Game Theory, Conditional Preferences, and Social Influence |
title_full | Game Theory, Conditional Preferences, and Social Influence |
title_fullStr | Game Theory, Conditional Preferences, and Social Influence |
title_full_unstemmed | Game Theory, Conditional Preferences, and Social Influence |
title_short | Game Theory, Conditional Preferences, and Social Influence |
title_sort | game theory, conditional preferences, and social influence |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3581537/ https://www.ncbi.nlm.nih.gov/pubmed/23451078 http://dx.doi.org/10.1371/journal.pone.0056751 |
work_keys_str_mv | AT stirlingwynnc gametheoryconditionalpreferencesandsocialinfluence AT felinteppo gametheoryconditionalpreferencesandsocialinfluence |