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"Mediman" – The smartphone as a learning platform?
Mobile devices with a connection to the internet – smartphones – are seen all over the place since the popular introduction of the Apple iPhone. Similar products existed but no company managed to combine simplicity and functionality so seamlesly. Their market share increases constantly and web sites...
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
German Medical Science GMS Publishing House
2013
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3589687/ https://www.ncbi.nlm.nih.gov/pubmed/23467633 http://dx.doi.org/10.3205/zma000848 |
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author | Boeder, Niklas |
author_facet | Boeder, Niklas |
author_sort | Boeder, Niklas |
collection | PubMed |
description | Mobile devices with a connection to the internet – smartphones – are seen all over the place since the popular introduction of the Apple iPhone. Similar products existed but no company managed to combine simplicity and functionality so seamlesly. Their market share increases constantly and web sites get optimised for the small display sizes (often referred to as „responsive webdesign“) otherwise the usability lacks. Students seem to like smartphones aswell and a good question is if and to what extend those devices can play a role in e-learning. „Mediman“, an adaptation of the common game Hangman has been developed for smartphones. Test users asked to complete an online questionnaire. So far, only few e-learning applications for smartphones seem to exist. This is reflected in the low usage frequency. Especially the fact that most of the test users wear a smartphone with them all the time makes it an ideal learning plattform. Short learning sessions were rated more important than continuous text. The majority of the 11 test users rated Mediman as well developed. The foremost question whether a smartphone e-learning application is feasible must be answered positive – acceptance in the test user group was shown. E-learning applications on smartphones will be an important topic in the future as market shares increase constantly. Further studies are required due to the small number of partitipants in our survey. |
format | Online Article Text |
id | pubmed-3589687 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2013 |
publisher | German Medical Science GMS Publishing House |
record_format | MEDLINE/PubMed |
spelling | pubmed-35896872013-03-06 "Mediman" – The smartphone as a learning platform? Boeder, Niklas GMS Z Med Ausbild Article Mobile devices with a connection to the internet – smartphones – are seen all over the place since the popular introduction of the Apple iPhone. Similar products existed but no company managed to combine simplicity and functionality so seamlesly. Their market share increases constantly and web sites get optimised for the small display sizes (often referred to as „responsive webdesign“) otherwise the usability lacks. Students seem to like smartphones aswell and a good question is if and to what extend those devices can play a role in e-learning. „Mediman“, an adaptation of the common game Hangman has been developed for smartphones. Test users asked to complete an online questionnaire. So far, only few e-learning applications for smartphones seem to exist. This is reflected in the low usage frequency. Especially the fact that most of the test users wear a smartphone with them all the time makes it an ideal learning plattform. Short learning sessions were rated more important than continuous text. The majority of the 11 test users rated Mediman as well developed. The foremost question whether a smartphone e-learning application is feasible must be answered positive – acceptance in the test user group was shown. E-learning applications on smartphones will be an important topic in the future as market shares increase constantly. Further studies are required due to the small number of partitipants in our survey. German Medical Science GMS Publishing House 2013-02-21 /pmc/articles/PMC3589687/ /pubmed/23467633 http://dx.doi.org/10.3205/zma000848 Text en Copyright © 2013 Boeder http://creativecommons.org/licenses/by-nc-nd/3.0/ This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by-nc-nd/3.0/). You are free to copy, distribute and transmit the work, provided the original author and source are credited. |
spellingShingle | Article Boeder, Niklas "Mediman" – The smartphone as a learning platform? |
title | "Mediman" – The smartphone as a learning platform? |
title_full | "Mediman" – The smartphone as a learning platform? |
title_fullStr | "Mediman" – The smartphone as a learning platform? |
title_full_unstemmed | "Mediman" – The smartphone as a learning platform? |
title_short | "Mediman" – The smartphone as a learning platform? |
title_sort | "mediman" – the smartphone as a learning platform? |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3589687/ https://www.ncbi.nlm.nih.gov/pubmed/23467633 http://dx.doi.org/10.3205/zma000848 |
work_keys_str_mv | AT boederniklas medimanthesmartphoneasalearningplatform |