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Proof of Concept of the Ability of the Kinect to Quantify Upper Extremity Function in Dystrophinopathy

Introduction: Individuals with dystrophinopathy lose upper extremity strength in proximal muscles followed by those more distal. Current upper extremity evaluation tools fail to fully capture changes in upper extremity strength and function across the disease spectrum as they tend to focus solely on...

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Autores principales: Lowes, Linda P, Alfano, Lindsay N, Yetter, Brent A, Worthen-Chaudhari, Lise, Hinchman, William, Savage, Jordan, Samona, Patrick, Flanigan, Kevin M, Mendell, Jerry R
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2013
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3600356/
https://www.ncbi.nlm.nih.gov/pubmed/23516667
http://dx.doi.org/10.1371/currents.md.9ab5d872bbb944c6035c9f9bfd314ee2
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author Lowes, Linda P
Alfano, Lindsay N
Yetter, Brent A
Worthen-Chaudhari, Lise
Hinchman, William
Savage, Jordan
Samona, Patrick
Flanigan, Kevin M
Mendell, Jerry R
author_facet Lowes, Linda P
Alfano, Lindsay N
Yetter, Brent A
Worthen-Chaudhari, Lise
Hinchman, William
Savage, Jordan
Samona, Patrick
Flanigan, Kevin M
Mendell, Jerry R
author_sort Lowes, Linda P
collection PubMed
description Introduction: Individuals with dystrophinopathy lose upper extremity strength in proximal muscles followed by those more distal. Current upper extremity evaluation tools fail to fully capture changes in upper extremity strength and function across the disease spectrum as they tend to focus solely on distal ability. The Kinect by Microsoft is a gaming interface that can gather positional information about an individual’s upper extremity movement which can be used to determine functional reaching volume, velocity of movement, and rate of fatigue while playing an engaging video game. The purpose of this study was to determine the feasibility of using the Kinect platform to assess upper extremity function in individuals with dystrophinopathy across the spectrum of abilities. Methods: Investigators developed a proof-of-concept device, ACTIVE (Abilities Captured Through Interactive Video Evaluation), to measure functional reaching volume, movement velocity, and rate of fatigue. Five subjects with dystrophinopathy and 5 normal controls were tested using ACTIVE during one testing session. A single subject with dystrophinopathy was simultaneously tested with ACTIVE and a marker-based motion analysis system to establish preliminary validity of measurements. Results: ACTIVE proof-of-concept ranked the upper extremity abilities of subjects with dystrophinopathy by Brooke score, and also differentiated them from performance of normal controls for the functional reaching volume and velocity tests. Preliminary test-retest reliability of the ACTIVE for 2 sequential trials was excellent for functional reaching volume (ICC=0.986, p<0.001) and velocity trials (ICC=0.963, p<0.001). Discussion: The data from our pilot study with ACTIVE proof-of-concept demonstrates that newly available gaming technology has potential to be used to create a low-cost, widely-accessible and functional upper extremity outcome measure for use with children and adults with dystrophinopathy.
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spelling pubmed-36003562013-03-19 Proof of Concept of the Ability of the Kinect to Quantify Upper Extremity Function in Dystrophinopathy Lowes, Linda P Alfano, Lindsay N Yetter, Brent A Worthen-Chaudhari, Lise Hinchman, William Savage, Jordan Samona, Patrick Flanigan, Kevin M Mendell, Jerry R PLoS Curr Muscular Dystrophy Introduction: Individuals with dystrophinopathy lose upper extremity strength in proximal muscles followed by those more distal. Current upper extremity evaluation tools fail to fully capture changes in upper extremity strength and function across the disease spectrum as they tend to focus solely on distal ability. The Kinect by Microsoft is a gaming interface that can gather positional information about an individual’s upper extremity movement which can be used to determine functional reaching volume, velocity of movement, and rate of fatigue while playing an engaging video game. The purpose of this study was to determine the feasibility of using the Kinect platform to assess upper extremity function in individuals with dystrophinopathy across the spectrum of abilities. Methods: Investigators developed a proof-of-concept device, ACTIVE (Abilities Captured Through Interactive Video Evaluation), to measure functional reaching volume, movement velocity, and rate of fatigue. Five subjects with dystrophinopathy and 5 normal controls were tested using ACTIVE during one testing session. A single subject with dystrophinopathy was simultaneously tested with ACTIVE and a marker-based motion analysis system to establish preliminary validity of measurements. Results: ACTIVE proof-of-concept ranked the upper extremity abilities of subjects with dystrophinopathy by Brooke score, and also differentiated them from performance of normal controls for the functional reaching volume and velocity tests. Preliminary test-retest reliability of the ACTIVE for 2 sequential trials was excellent for functional reaching volume (ICC=0.986, p<0.001) and velocity trials (ICC=0.963, p<0.001). Discussion: The data from our pilot study with ACTIVE proof-of-concept demonstrates that newly available gaming technology has potential to be used to create a low-cost, widely-accessible and functional upper extremity outcome measure for use with children and adults with dystrophinopathy. Public Library of Science 2013-03-14 /pmc/articles/PMC3600356/ /pubmed/23516667 http://dx.doi.org/10.1371/currents.md.9ab5d872bbb944c6035c9f9bfd314ee2 Text en http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are properly credited.
spellingShingle Muscular Dystrophy
Lowes, Linda P
Alfano, Lindsay N
Yetter, Brent A
Worthen-Chaudhari, Lise
Hinchman, William
Savage, Jordan
Samona, Patrick
Flanigan, Kevin M
Mendell, Jerry R
Proof of Concept of the Ability of the Kinect to Quantify Upper Extremity Function in Dystrophinopathy
title Proof of Concept of the Ability of the Kinect to Quantify Upper Extremity Function in Dystrophinopathy
title_full Proof of Concept of the Ability of the Kinect to Quantify Upper Extremity Function in Dystrophinopathy
title_fullStr Proof of Concept of the Ability of the Kinect to Quantify Upper Extremity Function in Dystrophinopathy
title_full_unstemmed Proof of Concept of the Ability of the Kinect to Quantify Upper Extremity Function in Dystrophinopathy
title_short Proof of Concept of the Ability of the Kinect to Quantify Upper Extremity Function in Dystrophinopathy
title_sort proof of concept of the ability of the kinect to quantify upper extremity function in dystrophinopathy
topic Muscular Dystrophy
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3600356/
https://www.ncbi.nlm.nih.gov/pubmed/23516667
http://dx.doi.org/10.1371/currents.md.9ab5d872bbb944c6035c9f9bfd314ee2
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