Cargando…
Videogame Based Neglect Rehabilitation: A Role for Spatial Remapping and Multisensory Integration?
Autores principales: | Borghese, N. A., Bottini, G., Sedda, A. |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2013
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3613896/ https://www.ncbi.nlm.nih.gov/pubmed/23565089 http://dx.doi.org/10.3389/fnhum.2013.00116 |
Ejemplares similares
-
Using Virtual Reality to Rehabilitate Neglect
por: Sedda, A., et al.
Publicado: (2013) -
Embodying an outgroup: the role of racial bias and the effect of multisensory processing in somatosensory remapping
por: Fini, Chiara, et al.
Publicado: (2013) -
Videogame interventions and spatial ability interactions
por: Redick, Thomas S., et al.
Publicado: (2014) -
Pre-saccadic remapping relies on dynamics of spatial attention
por: Szinte, Martin, et al.
Publicado: (2018) -
Multisensory Stimulation in Stroke Rehabilitation
por: Johansson, Barbro Birgitta
Publicado: (2012)