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Reward-based learning for virtual neurorobotics through emotional speech processing

Reward-based learning can easily be applied to real life with a prevalence in children teaching methods. It also allows machines and software agents to automatically determine the ideal behavior from a simple reward feedback (e.g., encouragement) to maximize their performance. Advancements in affect...

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Autores principales: Jayet Bray, Laurence C., Ferneyhough, Gareth B., Barker, Emily R., Thibeault, Corey M., Harris, Frederick C.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2013
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3638126/
https://www.ncbi.nlm.nih.gov/pubmed/23641213
http://dx.doi.org/10.3389/fnbot.2013.00008
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author Jayet Bray, Laurence C.
Ferneyhough, Gareth B.
Barker, Emily R.
Thibeault, Corey M.
Harris, Frederick C.
author_facet Jayet Bray, Laurence C.
Ferneyhough, Gareth B.
Barker, Emily R.
Thibeault, Corey M.
Harris, Frederick C.
author_sort Jayet Bray, Laurence C.
collection PubMed
description Reward-based learning can easily be applied to real life with a prevalence in children teaching methods. It also allows machines and software agents to automatically determine the ideal behavior from a simple reward feedback (e.g., encouragement) to maximize their performance. Advancements in affective computing, especially emotional speech processing (ESP) have allowed for more natural interaction between humans and robots. Our research focuses on integrating a novel ESP system in a relevant virtual neurorobotic (VNR) application. We created an emotional speech classifier that successfully distinguished happy and utterances. The accuracy of the system was 95.3 and 98.7% during the offline mode (using an emotional speech database) and the live mode (using live recordings), respectively. It was then integrated in a neurorobotic scenario, where a virtual neurorobot had to learn a simple exercise through reward-based learning. If the correct decision was made the robot received a spoken reward, which in turn stimulated synapses (in our simulated model) undergoing spike-timing dependent plasticity (STDP) and reinforced the corresponding neural pathways. Both our ESP and neurorobotic systems allowed our neurorobot to successfully and consistently learn the exercise. The integration of ESP in real-time computational neuroscience architecture is a first step toward the combination of human emotions and virtual neurorobotics.
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spelling pubmed-36381262013-05-02 Reward-based learning for virtual neurorobotics through emotional speech processing Jayet Bray, Laurence C. Ferneyhough, Gareth B. Barker, Emily R. Thibeault, Corey M. Harris, Frederick C. Front Neurorobot Neuroscience Reward-based learning can easily be applied to real life with a prevalence in children teaching methods. It also allows machines and software agents to automatically determine the ideal behavior from a simple reward feedback (e.g., encouragement) to maximize their performance. Advancements in affective computing, especially emotional speech processing (ESP) have allowed for more natural interaction between humans and robots. Our research focuses on integrating a novel ESP system in a relevant virtual neurorobotic (VNR) application. We created an emotional speech classifier that successfully distinguished happy and utterances. The accuracy of the system was 95.3 and 98.7% during the offline mode (using an emotional speech database) and the live mode (using live recordings), respectively. It was then integrated in a neurorobotic scenario, where a virtual neurorobot had to learn a simple exercise through reward-based learning. If the correct decision was made the robot received a spoken reward, which in turn stimulated synapses (in our simulated model) undergoing spike-timing dependent plasticity (STDP) and reinforced the corresponding neural pathways. Both our ESP and neurorobotic systems allowed our neurorobot to successfully and consistently learn the exercise. The integration of ESP in real-time computational neuroscience architecture is a first step toward the combination of human emotions and virtual neurorobotics. Frontiers Media S.A. 2013-04-29 /pmc/articles/PMC3638126/ /pubmed/23641213 http://dx.doi.org/10.3389/fnbot.2013.00008 Text en Copyright © 2013 Jayet Bray, Ferneyhough, Barker, Thibeault and Harris. http://creativecommons.org/licenses/by/3.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits use, distribution and reproduction in other forums, provided the original authors and source are credited and subject to any copyright notices concerning any third-party graphics etc.
spellingShingle Neuroscience
Jayet Bray, Laurence C.
Ferneyhough, Gareth B.
Barker, Emily R.
Thibeault, Corey M.
Harris, Frederick C.
Reward-based learning for virtual neurorobotics through emotional speech processing
title Reward-based learning for virtual neurorobotics through emotional speech processing
title_full Reward-based learning for virtual neurorobotics through emotional speech processing
title_fullStr Reward-based learning for virtual neurorobotics through emotional speech processing
title_full_unstemmed Reward-based learning for virtual neurorobotics through emotional speech processing
title_short Reward-based learning for virtual neurorobotics through emotional speech processing
title_sort reward-based learning for virtual neurorobotics through emotional speech processing
topic Neuroscience
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3638126/
https://www.ncbi.nlm.nih.gov/pubmed/23641213
http://dx.doi.org/10.3389/fnbot.2013.00008
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