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State of Virtual Reality Based Disaster Preparedness and Response Training
The advent of technologically-based approaches to disaster response training through Virtual Reality (VR) environments appears promising in its ability to bridge the gaps of other commonly established training formats. Specifically, the immersive and participatory nature of VR training offers a uniq...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2013
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3644293/ https://www.ncbi.nlm.nih.gov/pubmed/23653102 http://dx.doi.org/10.1371/currents.dis.1ea2b2e71237d5337fa53982a38b2aff |
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author | Hsu, Edbert B. Li, Yang Bayram, Jamil D. Levinson, David Yang, Samuel Monahan, Colleen |
author_facet | Hsu, Edbert B. Li, Yang Bayram, Jamil D. Levinson, David Yang, Samuel Monahan, Colleen |
author_sort | Hsu, Edbert B. |
collection | PubMed |
description | The advent of technologically-based approaches to disaster response training through Virtual Reality (VR) environments appears promising in its ability to bridge the gaps of other commonly established training formats. Specifically, the immersive and participatory nature of VR training offers a unique realistic quality that is not generally present in classroom-based or web-based training, yet retains considerable cost advantages over large-scale real-life exercises and other modalities and is gaining increasing acceptance. Currently, numerous government departments and agencies including the U.S. Department of Homeland Security (DHS), the Centers for Disease Control and Prevention (CDC) as well as academic institutions are exploring the unique advantages of VR-based training for disaster preparedness and response. Growing implementation of VR-based training for disaster preparedness and response, conducted either independently or combined with other training formats, is anticipated. This paper reviews several applications of VR-based training in the United States, and reveals advantages as well as potential drawbacks and challenges associated with the implementation of such training platform. |
format | Online Article Text |
id | pubmed-3644293 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2013 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-36442932013-05-06 State of Virtual Reality Based Disaster Preparedness and Response Training Hsu, Edbert B. Li, Yang Bayram, Jamil D. Levinson, David Yang, Samuel Monahan, Colleen PLoS Curr Perspective The advent of technologically-based approaches to disaster response training through Virtual Reality (VR) environments appears promising in its ability to bridge the gaps of other commonly established training formats. Specifically, the immersive and participatory nature of VR training offers a unique realistic quality that is not generally present in classroom-based or web-based training, yet retains considerable cost advantages over large-scale real-life exercises and other modalities and is gaining increasing acceptance. Currently, numerous government departments and agencies including the U.S. Department of Homeland Security (DHS), the Centers for Disease Control and Prevention (CDC) as well as academic institutions are exploring the unique advantages of VR-based training for disaster preparedness and response. Growing implementation of VR-based training for disaster preparedness and response, conducted either independently or combined with other training formats, is anticipated. This paper reviews several applications of VR-based training in the United States, and reveals advantages as well as potential drawbacks and challenges associated with the implementation of such training platform. Public Library of Science 2013-04-24 /pmc/articles/PMC3644293/ /pubmed/23653102 http://dx.doi.org/10.1371/currents.dis.1ea2b2e71237d5337fa53982a38b2aff Text en http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are properly credited. |
spellingShingle | Perspective Hsu, Edbert B. Li, Yang Bayram, Jamil D. Levinson, David Yang, Samuel Monahan, Colleen State of Virtual Reality Based Disaster Preparedness and Response Training |
title | State of Virtual Reality Based Disaster Preparedness and Response Training |
title_full | State of Virtual Reality Based Disaster Preparedness and Response Training |
title_fullStr | State of Virtual Reality Based Disaster Preparedness and Response Training |
title_full_unstemmed | State of Virtual Reality Based Disaster Preparedness and Response Training |
title_short | State of Virtual Reality Based Disaster Preparedness and Response Training |
title_sort | state of virtual reality based disaster preparedness and response training |
topic | Perspective |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3644293/ https://www.ncbi.nlm.nih.gov/pubmed/23653102 http://dx.doi.org/10.1371/currents.dis.1ea2b2e71237d5337fa53982a38b2aff |
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