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Enhancing Pseudo-Telepathy in the Magic Square Game

We study the possibility of reversing an action of a quantum channel. Our principal objective is to find a specific channel that reverses as accurately as possible an action of a given quantum channel. To achieve this goal we use semidefinite programming. We show the benefits of our method using the...

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Detalles Bibliográficos
Autores principales: Pawela, Łukasz, Gawron, Piotr, Puchała, Zbigniew, Sładkowski, Jan
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2013
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3675112/
https://www.ncbi.nlm.nih.gov/pubmed/23762246
http://dx.doi.org/10.1371/journal.pone.0064694
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author Pawela, Łukasz
Gawron, Piotr
Puchała, Zbigniew
Sładkowski, Jan
author_facet Pawela, Łukasz
Gawron, Piotr
Puchała, Zbigniew
Sładkowski, Jan
author_sort Pawela, Łukasz
collection PubMed
description We study the possibility of reversing an action of a quantum channel. Our principal objective is to find a specific channel that reverses as accurately as possible an action of a given quantum channel. To achieve this goal we use semidefinite programming. We show the benefits of our method using the quantum pseudo-telepathy Magic Square game with noise. Our strategy is to move the pseudo-telepathy region to higher noise values. We show that it is possible to reverse the action of a noise channel using semidefinite programming.
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spelling pubmed-36751122013-06-12 Enhancing Pseudo-Telepathy in the Magic Square Game Pawela, Łukasz Gawron, Piotr Puchała, Zbigniew Sładkowski, Jan PLoS One Research Article We study the possibility of reversing an action of a quantum channel. Our principal objective is to find a specific channel that reverses as accurately as possible an action of a given quantum channel. To achieve this goal we use semidefinite programming. We show the benefits of our method using the quantum pseudo-telepathy Magic Square game with noise. Our strategy is to move the pseudo-telepathy region to higher noise values. We show that it is possible to reverse the action of a noise channel using semidefinite programming. Public Library of Science 2013-06-06 /pmc/articles/PMC3675112/ /pubmed/23762246 http://dx.doi.org/10.1371/journal.pone.0064694 Text en © 2013 Pawela et al http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are properly credited.
spellingShingle Research Article
Pawela, Łukasz
Gawron, Piotr
Puchała, Zbigniew
Sładkowski, Jan
Enhancing Pseudo-Telepathy in the Magic Square Game
title Enhancing Pseudo-Telepathy in the Magic Square Game
title_full Enhancing Pseudo-Telepathy in the Magic Square Game
title_fullStr Enhancing Pseudo-Telepathy in the Magic Square Game
title_full_unstemmed Enhancing Pseudo-Telepathy in the Magic Square Game
title_short Enhancing Pseudo-Telepathy in the Magic Square Game
title_sort enhancing pseudo-telepathy in the magic square game
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3675112/
https://www.ncbi.nlm.nih.gov/pubmed/23762246
http://dx.doi.org/10.1371/journal.pone.0064694
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