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Real-Time Strategy Game Training: Emergence of a Cognitive Flexibility Trait
Training in action video games can increase the speed of perceptual processing. However, it is unknown whether video-game training can lead to broad-based changes in higher-level competencies such as cognitive flexibility, a core and neurally distributed component of cognition. To determine whether...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2013
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3737212/ https://www.ncbi.nlm.nih.gov/pubmed/23950921 http://dx.doi.org/10.1371/journal.pone.0070350 |
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author | Glass, Brian D. Maddox, W. Todd Love, Bradley C. |
author_facet | Glass, Brian D. Maddox, W. Todd Love, Bradley C. |
author_sort | Glass, Brian D. |
collection | PubMed |
description | Training in action video games can increase the speed of perceptual processing. However, it is unknown whether video-game training can lead to broad-based changes in higher-level competencies such as cognitive flexibility, a core and neurally distributed component of cognition. To determine whether video gaming can enhance cognitive flexibility and, if so, why these changes occur, the current study compares two versions of a real-time strategy (RTS) game. Using a meta-analytic Bayes factor approach, we found that the gaming condition that emphasized maintenance and rapid switching between multiple information and action sources led to a large increase in cognitive flexibility as measured by a wide array of non-video gaming tasks. Theoretically, the results suggest that the distributed brain networks supporting cognitive flexibility can be tuned by engrossing video game experience that stresses maintenance and rapid manipulation of multiple information sources. Practically, these results suggest avenues for increasing cognitive function. |
format | Online Article Text |
id | pubmed-3737212 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2013 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-37372122013-08-15 Real-Time Strategy Game Training: Emergence of a Cognitive Flexibility Trait Glass, Brian D. Maddox, W. Todd Love, Bradley C. PLoS One Research Article Training in action video games can increase the speed of perceptual processing. However, it is unknown whether video-game training can lead to broad-based changes in higher-level competencies such as cognitive flexibility, a core and neurally distributed component of cognition. To determine whether video gaming can enhance cognitive flexibility and, if so, why these changes occur, the current study compares two versions of a real-time strategy (RTS) game. Using a meta-analytic Bayes factor approach, we found that the gaming condition that emphasized maintenance and rapid switching between multiple information and action sources led to a large increase in cognitive flexibility as measured by a wide array of non-video gaming tasks. Theoretically, the results suggest that the distributed brain networks supporting cognitive flexibility can be tuned by engrossing video game experience that stresses maintenance and rapid manipulation of multiple information sources. Practically, these results suggest avenues for increasing cognitive function. Public Library of Science 2013-08-07 /pmc/articles/PMC3737212/ /pubmed/23950921 http://dx.doi.org/10.1371/journal.pone.0070350 Text en © 2013 Glass et al http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are properly credited. |
spellingShingle | Research Article Glass, Brian D. Maddox, W. Todd Love, Bradley C. Real-Time Strategy Game Training: Emergence of a Cognitive Flexibility Trait |
title | Real-Time Strategy Game Training: Emergence of a Cognitive Flexibility Trait |
title_full | Real-Time Strategy Game Training: Emergence of a Cognitive Flexibility Trait |
title_fullStr | Real-Time Strategy Game Training: Emergence of a Cognitive Flexibility Trait |
title_full_unstemmed | Real-Time Strategy Game Training: Emergence of a Cognitive Flexibility Trait |
title_short | Real-Time Strategy Game Training: Emergence of a Cognitive Flexibility Trait |
title_sort | real-time strategy game training: emergence of a cognitive flexibility trait |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3737212/ https://www.ncbi.nlm.nih.gov/pubmed/23950921 http://dx.doi.org/10.1371/journal.pone.0070350 |
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