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Classifying visuomotor workload in a driving simulator using subject specific spatial brain patterns
A passive Brain Computer Interface (BCI) is a system that responds to the spontaneously produced brain activity of its user and could be used to develop interactive task support. A human-machine system that could benefit from brain-based task support is the driver-car interaction system. To investig...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2013
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3748749/ https://www.ncbi.nlm.nih.gov/pubmed/23970851 http://dx.doi.org/10.3389/fnins.2013.00149 |
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author | Dijksterhuis, Chris de Waard, Dick Brookhuis, Karel A. Mulder, Ben L. J. M. de Jong, Ritske |
author_facet | Dijksterhuis, Chris de Waard, Dick Brookhuis, Karel A. Mulder, Ben L. J. M. de Jong, Ritske |
author_sort | Dijksterhuis, Chris |
collection | PubMed |
description | A passive Brain Computer Interface (BCI) is a system that responds to the spontaneously produced brain activity of its user and could be used to develop interactive task support. A human-machine system that could benefit from brain-based task support is the driver-car interaction system. To investigate the feasibility of such a system to detect changes in visuomotor workload, 34 drivers were exposed to several levels of driving demand in a driving simulator. Driving demand was manipulated by varying driving speed and by asking the drivers to comply to individually set lane keeping performance targets. Differences in the individual driver's workload levels were classified by applying the Common Spatial Pattern (CSP) and Fisher's linear discriminant analysis to frequency filtered electroencephalogram (EEG) data during an off line classification study. Several frequency ranges, EEG cap configurations, and condition pairs were explored. It was found that classifications were most accurate when based on high frequencies, larger electrode sets, and the frontal electrodes. Depending on these factors, classification accuracies across participants reached about 95% on average. The association between high accuracies and high frequencies suggests that part of the underlying information did not originate directly from neuronal activity. Nonetheless, average classification accuracies up to 75–80% were obtained from the lower EEG ranges that are likely to reflect neuronal activity. For a system designer, this implies that a passive BCI system may use several frequency ranges for workload classifications. |
format | Online Article Text |
id | pubmed-3748749 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2013 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-37487492013-08-22 Classifying visuomotor workload in a driving simulator using subject specific spatial brain patterns Dijksterhuis, Chris de Waard, Dick Brookhuis, Karel A. Mulder, Ben L. J. M. de Jong, Ritske Front Neurosci Neuroscience A passive Brain Computer Interface (BCI) is a system that responds to the spontaneously produced brain activity of its user and could be used to develop interactive task support. A human-machine system that could benefit from brain-based task support is the driver-car interaction system. To investigate the feasibility of such a system to detect changes in visuomotor workload, 34 drivers were exposed to several levels of driving demand in a driving simulator. Driving demand was manipulated by varying driving speed and by asking the drivers to comply to individually set lane keeping performance targets. Differences in the individual driver's workload levels were classified by applying the Common Spatial Pattern (CSP) and Fisher's linear discriminant analysis to frequency filtered electroencephalogram (EEG) data during an off line classification study. Several frequency ranges, EEG cap configurations, and condition pairs were explored. It was found that classifications were most accurate when based on high frequencies, larger electrode sets, and the frontal electrodes. Depending on these factors, classification accuracies across participants reached about 95% on average. The association between high accuracies and high frequencies suggests that part of the underlying information did not originate directly from neuronal activity. Nonetheless, average classification accuracies up to 75–80% were obtained from the lower EEG ranges that are likely to reflect neuronal activity. For a system designer, this implies that a passive BCI system may use several frequency ranges for workload classifications. Frontiers Media S.A. 2013-08-21 /pmc/articles/PMC3748749/ /pubmed/23970851 http://dx.doi.org/10.3389/fnins.2013.00149 Text en Copyright © 2013 Dijksterhuis, de Waard, Brookhuis, Mulder and de Jong. http://creativecommons.org/licenses/by/3.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Neuroscience Dijksterhuis, Chris de Waard, Dick Brookhuis, Karel A. Mulder, Ben L. J. M. de Jong, Ritske Classifying visuomotor workload in a driving simulator using subject specific spatial brain patterns |
title | Classifying visuomotor workload in a driving simulator using subject specific spatial brain patterns |
title_full | Classifying visuomotor workload in a driving simulator using subject specific spatial brain patterns |
title_fullStr | Classifying visuomotor workload in a driving simulator using subject specific spatial brain patterns |
title_full_unstemmed | Classifying visuomotor workload in a driving simulator using subject specific spatial brain patterns |
title_short | Classifying visuomotor workload in a driving simulator using subject specific spatial brain patterns |
title_sort | classifying visuomotor workload in a driving simulator using subject specific spatial brain patterns |
topic | Neuroscience |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3748749/ https://www.ncbi.nlm.nih.gov/pubmed/23970851 http://dx.doi.org/10.3389/fnins.2013.00149 |
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