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The Effects of Augmented Reality-based Otago Exercise on Balance, Gait, and Falls Efficacy of Elderly Women
[Purpose] The purpose of this study was to determine the effects of augmented reality-based Otago exercise on balance, gait, and falls efficacy of elderly women. [Subjects] The subjects were 21 elderly women, who were randomly divided into two groups: an augmented reality-based Otago exercise group...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
The Society of Physical Therapy Science
2013
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3820389/ https://www.ncbi.nlm.nih.gov/pubmed/24259856 http://dx.doi.org/10.1589/jpts.25.797 |
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author | Yoo, Ha-na Chung, EunJung Lee, Byoung-Hee |
author_facet | Yoo, Ha-na Chung, EunJung Lee, Byoung-Hee |
author_sort | Yoo, Ha-na |
collection | PubMed |
description | [Purpose] The purpose of this study was to determine the effects of augmented reality-based Otago exercise on balance, gait, and falls efficacy of elderly women. [Subjects] The subjects were 21 elderly women, who were randomly divided into two groups: an augmented reality-based Otago exercise group of 10 subjects and an Otago exercise group of 11 subjects. [Methods] All subjects were evaluated for balance (Berg Balance Scale, BBS), gait parameters (velocity, cadence, step length, and stride length), and falls efficacy. Within 12 weeks, Otago exercise for muscle strengthening and balance training was conducted three times, for a period of 60 minutes each, and subjects in the experimental group performed augmented reality-based Otago exercise. [Results] Following intervention, the augmented reality-based Otago exercise group showed significant increases in BBS, velocity, cadence, step length (right side), stride length (right side and left side) and falls efficacy. [Conclusion] The results of this study suggest the feasibility and suitability of this augmented reality-based Otago exercise for elderly women. |
format | Online Article Text |
id | pubmed-3820389 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2013 |
publisher | The Society of Physical Therapy Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-38203892013-11-20 The Effects of Augmented Reality-based Otago Exercise on Balance, Gait, and Falls Efficacy of Elderly Women Yoo, Ha-na Chung, EunJung Lee, Byoung-Hee J Phys Ther Sci Original [Purpose] The purpose of this study was to determine the effects of augmented reality-based Otago exercise on balance, gait, and falls efficacy of elderly women. [Subjects] The subjects were 21 elderly women, who were randomly divided into two groups: an augmented reality-based Otago exercise group of 10 subjects and an Otago exercise group of 11 subjects. [Methods] All subjects were evaluated for balance (Berg Balance Scale, BBS), gait parameters (velocity, cadence, step length, and stride length), and falls efficacy. Within 12 weeks, Otago exercise for muscle strengthening and balance training was conducted three times, for a period of 60 minutes each, and subjects in the experimental group performed augmented reality-based Otago exercise. [Results] Following intervention, the augmented reality-based Otago exercise group showed significant increases in BBS, velocity, cadence, step length (right side), stride length (right side and left side) and falls efficacy. [Conclusion] The results of this study suggest the feasibility and suitability of this augmented reality-based Otago exercise for elderly women. The Society of Physical Therapy Science 2013-08-20 2013-07 /pmc/articles/PMC3820389/ /pubmed/24259856 http://dx.doi.org/10.1589/jpts.25.797 Text en by the Society of Physical Therapy Science http://creativecommons.org/licenses/by-nc-nd/3.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution Non-Commercial No Derivatives (by-nc-nd) License. |
spellingShingle | Original Yoo, Ha-na Chung, EunJung Lee, Byoung-Hee The Effects of Augmented Reality-based Otago Exercise on Balance, Gait, and Falls Efficacy of Elderly Women |
title | The Effects of Augmented Reality-based Otago Exercise on Balance, Gait, and
Falls Efficacy of Elderly Women |
title_full | The Effects of Augmented Reality-based Otago Exercise on Balance, Gait, and
Falls Efficacy of Elderly Women |
title_fullStr | The Effects of Augmented Reality-based Otago Exercise on Balance, Gait, and
Falls Efficacy of Elderly Women |
title_full_unstemmed | The Effects of Augmented Reality-based Otago Exercise on Balance, Gait, and
Falls Efficacy of Elderly Women |
title_short | The Effects of Augmented Reality-based Otago Exercise on Balance, Gait, and
Falls Efficacy of Elderly Women |
title_sort | effects of augmented reality-based otago exercise on balance, gait, and
falls efficacy of elderly women |
topic | Original |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3820389/ https://www.ncbi.nlm.nih.gov/pubmed/24259856 http://dx.doi.org/10.1589/jpts.25.797 |
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