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A High-Fidelity Virtual Environment for the Study of Paranoia
Psychotic disorders carry social and economic costs for sufferers and society. Recent evidence highlights the risk posed by urban upbringing and social deprivation in the genesis of paranoia and psychosis. Evidence based psychological interventions are often not offered because of a lack of therapis...
Autores principales: | , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Hindawi Publishing Corporation
2013
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3877649/ https://www.ncbi.nlm.nih.gov/pubmed/24455255 http://dx.doi.org/10.1155/2013/538185 |
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author | Broome, Matthew R. Zányi, Eva Hamborg, Thomas Selmanovic, Elmedin Czanner, Silvester Birchwood, Max Chalmers, Alan Singh, Swaran P. |
author_facet | Broome, Matthew R. Zányi, Eva Hamborg, Thomas Selmanovic, Elmedin Czanner, Silvester Birchwood, Max Chalmers, Alan Singh, Swaran P. |
author_sort | Broome, Matthew R. |
collection | PubMed |
description | Psychotic disorders carry social and economic costs for sufferers and society. Recent evidence highlights the risk posed by urban upbringing and social deprivation in the genesis of paranoia and psychosis. Evidence based psychological interventions are often not offered because of a lack of therapists. Virtual reality (VR) environments have been used to treat mental health problems. VR may be a way of understanding the aetiological processes in psychosis and increasing psychotherapeutic resources for its treatment. We developed a high-fidelity virtual reality scenario of an urban street scene to test the hypothesis that virtual urban exposure is able to generate paranoia to a comparable or greater extent than scenarios using indoor scenes. Participants (n = 32) entered the VR scenario for four minutes, after which time their degree of paranoid ideation was assessed. We demonstrated that the virtual reality scenario was able to elicit paranoia in a nonclinical, healthy group and that an urban scene was more likely to lead to higher levels of paranoia than a virtual indoor environment. We suggest that this study offers evidence to support the role of exposure to factors in the urban environment in the genesis and maintenance of psychotic experiences and symptoms. The realistic high-fidelity street scene scenario may offer a useful tool for therapists. |
format | Online Article Text |
id | pubmed-3877649 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2013 |
publisher | Hindawi Publishing Corporation |
record_format | MEDLINE/PubMed |
spelling | pubmed-38776492014-01-16 A High-Fidelity Virtual Environment for the Study of Paranoia Broome, Matthew R. Zányi, Eva Hamborg, Thomas Selmanovic, Elmedin Czanner, Silvester Birchwood, Max Chalmers, Alan Singh, Swaran P. Schizophr Res Treatment Research Article Psychotic disorders carry social and economic costs for sufferers and society. Recent evidence highlights the risk posed by urban upbringing and social deprivation in the genesis of paranoia and psychosis. Evidence based psychological interventions are often not offered because of a lack of therapists. Virtual reality (VR) environments have been used to treat mental health problems. VR may be a way of understanding the aetiological processes in psychosis and increasing psychotherapeutic resources for its treatment. We developed a high-fidelity virtual reality scenario of an urban street scene to test the hypothesis that virtual urban exposure is able to generate paranoia to a comparable or greater extent than scenarios using indoor scenes. Participants (n = 32) entered the VR scenario for four minutes, after which time their degree of paranoid ideation was assessed. We demonstrated that the virtual reality scenario was able to elicit paranoia in a nonclinical, healthy group and that an urban scene was more likely to lead to higher levels of paranoia than a virtual indoor environment. We suggest that this study offers evidence to support the role of exposure to factors in the urban environment in the genesis and maintenance of psychotic experiences and symptoms. The realistic high-fidelity street scene scenario may offer a useful tool for therapists. Hindawi Publishing Corporation 2013 2013-12-17 /pmc/articles/PMC3877649/ /pubmed/24455255 http://dx.doi.org/10.1155/2013/538185 Text en Copyright © 2013 Matthew R. Broome et al. https://creativecommons.org/licenses/by/3.0/ This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Research Article Broome, Matthew R. Zányi, Eva Hamborg, Thomas Selmanovic, Elmedin Czanner, Silvester Birchwood, Max Chalmers, Alan Singh, Swaran P. A High-Fidelity Virtual Environment for the Study of Paranoia |
title | A High-Fidelity Virtual Environment for the Study of Paranoia |
title_full | A High-Fidelity Virtual Environment for the Study of Paranoia |
title_fullStr | A High-Fidelity Virtual Environment for the Study of Paranoia |
title_full_unstemmed | A High-Fidelity Virtual Environment for the Study of Paranoia |
title_short | A High-Fidelity Virtual Environment for the Study of Paranoia |
title_sort | high-fidelity virtual environment for the study of paranoia |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3877649/ https://www.ncbi.nlm.nih.gov/pubmed/24455255 http://dx.doi.org/10.1155/2013/538185 |
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