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I PLAY AT WORK—ten principles for transforming work processes through gamification
Gamified workplaces could be a positive and innovative solution to addressing contemporary problems in organizations. Such problems include high levels of stress, reduced sense of community, reduced loyalty and rapid changes in the workforce. To better prepare organizations for the future it may be...
Autores principales: | Oprescu, Florin, Jones, Christian, Katsikitis, Mary |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2014
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3906598/ https://www.ncbi.nlm.nih.gov/pubmed/24523704 http://dx.doi.org/10.3389/fpsyg.2014.00014 |
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