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The geometry of expertise
Theories of expertise based on the acquisition of chunk and templates suggest a differential geometric organization of perception between experts and novices. It is implied that expert representation is less anchored by spatial (Euclidean) proximity and may instead be dictated by the intrinsic relat...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2014
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3913042/ https://www.ncbi.nlm.nih.gov/pubmed/24550869 http://dx.doi.org/10.3389/fpsyg.2014.00047 |
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author | Leone, María J. Fernandez Slezak, Diego Cecchi, Guillermo A. Sigman, Mariano |
author_facet | Leone, María J. Fernandez Slezak, Diego Cecchi, Guillermo A. Sigman, Mariano |
author_sort | Leone, María J. |
collection | PubMed |
description | Theories of expertise based on the acquisition of chunk and templates suggest a differential geometric organization of perception between experts and novices. It is implied that expert representation is less anchored by spatial (Euclidean) proximity and may instead be dictated by the intrinsic relation in the structure and grammar of the specific domain of expertise. Here we set out to examine this hypothesis. We used the domain of chess which has been widely used as a tool to study human expertise. We reasoned that the movement of an opponent piece to a specific square constitutes an external cue and the reaction of the player to this “perturbation” should reveal his internal representation of proximity. We hypothesized that novice players will tend to respond by moving a piece in closer squares than experts. Similarly, but now in terms of object representations, we hypothesized weak players will more likely focus on a specific piece and hence produce sequence of actions repeating movements of the same piece. We capitalized on a large corpus of data obtained from internet chess servers. Results showed that, relative to experts, weaker players tend to (1) produce consecutive moves in proximal board locations, (2) move more often the same piece and (3) reduce the number of remaining pieces more rapidly, most likely to decrease cognitive load and mental effort. These three principles might reflect the effect of expertise on human actions in complex setups. |
format | Online Article Text |
id | pubmed-3913042 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2014 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-39130422014-02-18 The geometry of expertise Leone, María J. Fernandez Slezak, Diego Cecchi, Guillermo A. Sigman, Mariano Front Psychol Psychology Theories of expertise based on the acquisition of chunk and templates suggest a differential geometric organization of perception between experts and novices. It is implied that expert representation is less anchored by spatial (Euclidean) proximity and may instead be dictated by the intrinsic relation in the structure and grammar of the specific domain of expertise. Here we set out to examine this hypothesis. We used the domain of chess which has been widely used as a tool to study human expertise. We reasoned that the movement of an opponent piece to a specific square constitutes an external cue and the reaction of the player to this “perturbation” should reveal his internal representation of proximity. We hypothesized that novice players will tend to respond by moving a piece in closer squares than experts. Similarly, but now in terms of object representations, we hypothesized weak players will more likely focus on a specific piece and hence produce sequence of actions repeating movements of the same piece. We capitalized on a large corpus of data obtained from internet chess servers. Results showed that, relative to experts, weaker players tend to (1) produce consecutive moves in proximal board locations, (2) move more often the same piece and (3) reduce the number of remaining pieces more rapidly, most likely to decrease cognitive load and mental effort. These three principles might reflect the effect of expertise on human actions in complex setups. Frontiers Media S.A. 2014-02-04 /pmc/articles/PMC3913042/ /pubmed/24550869 http://dx.doi.org/10.3389/fpsyg.2014.00047 Text en Copyright © 2014 Leone, Fernandez Slezak, Cecchi and Sigman. http://creativecommons.org/licenses/by/3.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Psychology Leone, María J. Fernandez Slezak, Diego Cecchi, Guillermo A. Sigman, Mariano The geometry of expertise |
title | The geometry of expertise |
title_full | The geometry of expertise |
title_fullStr | The geometry of expertise |
title_full_unstemmed | The geometry of expertise |
title_short | The geometry of expertise |
title_sort | geometry of expertise |
topic | Psychology |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3913042/ https://www.ncbi.nlm.nih.gov/pubmed/24550869 http://dx.doi.org/10.3389/fpsyg.2014.00047 |
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