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A Reward Optimization Method Based on Action Subrewards in Hierarchical Reinforcement Learning

Reinforcement learning (RL) is one kind of interactive learning methods. Its main characteristics are “trial and error” and “related reward.” A hierarchical reinforcement learning method based on action subrewards is proposed to solve the problem of “curse of dimensionality,” which means that the st...

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Detalles Bibliográficos
Autores principales: Fu, Yuchen, Liu, Quan, Ling, Xionghong, Cui, Zhiming
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Hindawi Publishing Corporation 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3926376/
https://www.ncbi.nlm.nih.gov/pubmed/24600318
http://dx.doi.org/10.1155/2014/120760
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author Fu, Yuchen
Liu, Quan
Ling, Xionghong
Cui, Zhiming
author_facet Fu, Yuchen
Liu, Quan
Ling, Xionghong
Cui, Zhiming
author_sort Fu, Yuchen
collection PubMed
description Reinforcement learning (RL) is one kind of interactive learning methods. Its main characteristics are “trial and error” and “related reward.” A hierarchical reinforcement learning method based on action subrewards is proposed to solve the problem of “curse of dimensionality,” which means that the states space will grow exponentially in the number of features and low convergence speed. The method can reduce state spaces greatly and choose actions with favorable purpose and efficiency so as to optimize reward function and enhance convergence speed. Apply it to the online learning in Tetris game, and the experiment result shows that the convergence speed of this algorithm can be enhanced evidently based on the new method which combines hierarchical reinforcement learning algorithm and action subrewards. The “curse of dimensionality” problem is also solved to a certain extent with hierarchical method. All the performance with different parameters is compared and analyzed as well.
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spelling pubmed-39263762014-03-05 A Reward Optimization Method Based on Action Subrewards in Hierarchical Reinforcement Learning Fu, Yuchen Liu, Quan Ling, Xionghong Cui, Zhiming ScientificWorldJournal Research Article Reinforcement learning (RL) is one kind of interactive learning methods. Its main characteristics are “trial and error” and “related reward.” A hierarchical reinforcement learning method based on action subrewards is proposed to solve the problem of “curse of dimensionality,” which means that the states space will grow exponentially in the number of features and low convergence speed. The method can reduce state spaces greatly and choose actions with favorable purpose and efficiency so as to optimize reward function and enhance convergence speed. Apply it to the online learning in Tetris game, and the experiment result shows that the convergence speed of this algorithm can be enhanced evidently based on the new method which combines hierarchical reinforcement learning algorithm and action subrewards. The “curse of dimensionality” problem is also solved to a certain extent with hierarchical method. All the performance with different parameters is compared and analyzed as well. Hindawi Publishing Corporation 2014-01-28 /pmc/articles/PMC3926376/ /pubmed/24600318 http://dx.doi.org/10.1155/2014/120760 Text en Copyright © 2014 Yuchen Fu et al. https://creativecommons.org/licenses/by/3.0/ This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Research Article
Fu, Yuchen
Liu, Quan
Ling, Xionghong
Cui, Zhiming
A Reward Optimization Method Based on Action Subrewards in Hierarchical Reinforcement Learning
title A Reward Optimization Method Based on Action Subrewards in Hierarchical Reinforcement Learning
title_full A Reward Optimization Method Based on Action Subrewards in Hierarchical Reinforcement Learning
title_fullStr A Reward Optimization Method Based on Action Subrewards in Hierarchical Reinforcement Learning
title_full_unstemmed A Reward Optimization Method Based on Action Subrewards in Hierarchical Reinforcement Learning
title_short A Reward Optimization Method Based on Action Subrewards in Hierarchical Reinforcement Learning
title_sort reward optimization method based on action subrewards in hierarchical reinforcement learning
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3926376/
https://www.ncbi.nlm.nih.gov/pubmed/24600318
http://dx.doi.org/10.1155/2014/120760
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