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Action video game play and transfer of navigation and spatial cognition skills in adolescents who are blind

For individuals who are blind, navigating independently in an unfamiliar environment represents a considerable challenge. Inspired by the rising popularity of video games, we have developed a novel approach to train navigation and spatial cognition skills in adolescents who are blind. Audio-based En...

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Detalles Bibliográficos
Autores principales: Connors, Erin C., Chrastil, Elizabeth R., Sánchez, Jaime, Merabet, Lotfi B.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3949101/
https://www.ncbi.nlm.nih.gov/pubmed/24653690
http://dx.doi.org/10.3389/fnhum.2014.00133