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Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill

This paper describes a pilot study using a prototype telerehabilitation system (Ghostman). Ghostman is a visual augmentation system designed to allow a physical therapist and patient to inhabit each other's viewpoint in an augmented real-world environment. This allows the therapist to deliver i...

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Autores principales: Chinthammit, Winyu, Merritt, Troy, Pedersen, Scott, Williams, Andrew, Visentin, Denis, Rowe, Robert, Furness, Thomas
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Hindawi Publishing Corporation 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4009317/
https://www.ncbi.nlm.nih.gov/pubmed/24829910
http://dx.doi.org/10.1155/2014/646347
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author Chinthammit, Winyu
Merritt, Troy
Pedersen, Scott
Williams, Andrew
Visentin, Denis
Rowe, Robert
Furness, Thomas
author_facet Chinthammit, Winyu
Merritt, Troy
Pedersen, Scott
Williams, Andrew
Visentin, Denis
Rowe, Robert
Furness, Thomas
author_sort Chinthammit, Winyu
collection PubMed
description This paper describes a pilot study using a prototype telerehabilitation system (Ghostman). Ghostman is a visual augmentation system designed to allow a physical therapist and patient to inhabit each other's viewpoint in an augmented real-world environment. This allows the therapist to deliver instruction remotely and observe performance of a motor skill through the patient's point of view. In a pilot study, we investigated the efficacy of Ghostman by using it to teach participants to use chopsticks. Participants were randomized to a single training session, receiving either Ghostman or face-to-face instructions by the same skilled instructor. Learning was assessed by measuring retention of skills at 24-hour and 7-day post instruction. As hypothesised, there were no differences in reduction of error or time to completion between participants using Ghostman compared to those receiving face-to-face instruction. These initial results in a healthy population are promising and demonstrate the potential application of this technology to patients requiring learning or relearning of motor skills as may be required following a stroke or brain injury.
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spelling pubmed-40093172014-05-14 Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill Chinthammit, Winyu Merritt, Troy Pedersen, Scott Williams, Andrew Visentin, Denis Rowe, Robert Furness, Thomas Biomed Res Int Research Article This paper describes a pilot study using a prototype telerehabilitation system (Ghostman). Ghostman is a visual augmentation system designed to allow a physical therapist and patient to inhabit each other's viewpoint in an augmented real-world environment. This allows the therapist to deliver instruction remotely and observe performance of a motor skill through the patient's point of view. In a pilot study, we investigated the efficacy of Ghostman by using it to teach participants to use chopsticks. Participants were randomized to a single training session, receiving either Ghostman or face-to-face instructions by the same skilled instructor. Learning was assessed by measuring retention of skills at 24-hour and 7-day post instruction. As hypothesised, there were no differences in reduction of error or time to completion between participants using Ghostman compared to those receiving face-to-face instruction. These initial results in a healthy population are promising and demonstrate the potential application of this technology to patients requiring learning or relearning of motor skills as may be required following a stroke or brain injury. Hindawi Publishing Corporation 2014 2014-04-15 /pmc/articles/PMC4009317/ /pubmed/24829910 http://dx.doi.org/10.1155/2014/646347 Text en Copyright © 2014 Winyu Chinthammit et al. https://creativecommons.org/licenses/by/3.0/ This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Research Article
Chinthammit, Winyu
Merritt, Troy
Pedersen, Scott
Williams, Andrew
Visentin, Denis
Rowe, Robert
Furness, Thomas
Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill
title Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill
title_full Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill
title_fullStr Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill
title_full_unstemmed Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill
title_short Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill
title_sort ghostman: augmented reality application for telerehabilitation and remote instruction of a novel motor skill
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4009317/
https://www.ncbi.nlm.nih.gov/pubmed/24829910
http://dx.doi.org/10.1155/2014/646347
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