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Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill
This paper describes a pilot study using a prototype telerehabilitation system (Ghostman). Ghostman is a visual augmentation system designed to allow a physical therapist and patient to inhabit each other's viewpoint in an augmented real-world environment. This allows the therapist to deliver i...
Autores principales: | , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Hindawi Publishing Corporation
2014
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4009317/ https://www.ncbi.nlm.nih.gov/pubmed/24829910 http://dx.doi.org/10.1155/2014/646347 |
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author | Chinthammit, Winyu Merritt, Troy Pedersen, Scott Williams, Andrew Visentin, Denis Rowe, Robert Furness, Thomas |
author_facet | Chinthammit, Winyu Merritt, Troy Pedersen, Scott Williams, Andrew Visentin, Denis Rowe, Robert Furness, Thomas |
author_sort | Chinthammit, Winyu |
collection | PubMed |
description | This paper describes a pilot study using a prototype telerehabilitation system (Ghostman). Ghostman is a visual augmentation system designed to allow a physical therapist and patient to inhabit each other's viewpoint in an augmented real-world environment. This allows the therapist to deliver instruction remotely and observe performance of a motor skill through the patient's point of view. In a pilot study, we investigated the efficacy of Ghostman by using it to teach participants to use chopsticks. Participants were randomized to a single training session, receiving either Ghostman or face-to-face instructions by the same skilled instructor. Learning was assessed by measuring retention of skills at 24-hour and 7-day post instruction. As hypothesised, there were no differences in reduction of error or time to completion between participants using Ghostman compared to those receiving face-to-face instruction. These initial results in a healthy population are promising and demonstrate the potential application of this technology to patients requiring learning or relearning of motor skills as may be required following a stroke or brain injury. |
format | Online Article Text |
id | pubmed-4009317 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2014 |
publisher | Hindawi Publishing Corporation |
record_format | MEDLINE/PubMed |
spelling | pubmed-40093172014-05-14 Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill Chinthammit, Winyu Merritt, Troy Pedersen, Scott Williams, Andrew Visentin, Denis Rowe, Robert Furness, Thomas Biomed Res Int Research Article This paper describes a pilot study using a prototype telerehabilitation system (Ghostman). Ghostman is a visual augmentation system designed to allow a physical therapist and patient to inhabit each other's viewpoint in an augmented real-world environment. This allows the therapist to deliver instruction remotely and observe performance of a motor skill through the patient's point of view. In a pilot study, we investigated the efficacy of Ghostman by using it to teach participants to use chopsticks. Participants were randomized to a single training session, receiving either Ghostman or face-to-face instructions by the same skilled instructor. Learning was assessed by measuring retention of skills at 24-hour and 7-day post instruction. As hypothesised, there were no differences in reduction of error or time to completion between participants using Ghostman compared to those receiving face-to-face instruction. These initial results in a healthy population are promising and demonstrate the potential application of this technology to patients requiring learning or relearning of motor skills as may be required following a stroke or brain injury. Hindawi Publishing Corporation 2014 2014-04-15 /pmc/articles/PMC4009317/ /pubmed/24829910 http://dx.doi.org/10.1155/2014/646347 Text en Copyright © 2014 Winyu Chinthammit et al. https://creativecommons.org/licenses/by/3.0/ This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Research Article Chinthammit, Winyu Merritt, Troy Pedersen, Scott Williams, Andrew Visentin, Denis Rowe, Robert Furness, Thomas Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill |
title | Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill |
title_full | Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill |
title_fullStr | Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill |
title_full_unstemmed | Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill |
title_short | Ghostman: Augmented Reality Application for Telerehabilitation and Remote Instruction of a Novel Motor Skill |
title_sort | ghostman: augmented reality application for telerehabilitation and remote instruction of a novel motor skill |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4009317/ https://www.ncbi.nlm.nih.gov/pubmed/24829910 http://dx.doi.org/10.1155/2014/646347 |
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