Cargando…

Prevalence and Correlates of Video and Internet Gaming Addiction among Hong Kong Adolescents: A Pilot Study

This pilot study investigated the patterns of video and internet gaming habits and the prevalence and correlates of gaming addiction in Hong Kong adolescents. A total of 503 students were recruited from two secondary schools. Addictive behaviors of video and internet gaming were assessed using the G...

Descripción completa

Detalles Bibliográficos
Autores principales: Wang, Chong-Wen, Chan, Cecilia L. W., Mak, Kwok-Kei, Ho, Sai-Yin, Wong, Paul W. C., Ho, Rainbow T. H.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Hindawi Publishing Corporation 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4083269/
https://www.ncbi.nlm.nih.gov/pubmed/25032242
http://dx.doi.org/10.1155/2014/874648
_version_ 1782324349718495232
author Wang, Chong-Wen
Chan, Cecilia L. W.
Mak, Kwok-Kei
Ho, Sai-Yin
Wong, Paul W. C.
Ho, Rainbow T. H.
author_facet Wang, Chong-Wen
Chan, Cecilia L. W.
Mak, Kwok-Kei
Ho, Sai-Yin
Wong, Paul W. C.
Ho, Rainbow T. H.
author_sort Wang, Chong-Wen
collection PubMed
description This pilot study investigated the patterns of video and internet gaming habits and the prevalence and correlates of gaming addiction in Hong Kong adolescents. A total of 503 students were recruited from two secondary schools. Addictive behaviors of video and internet gaming were assessed using the Game Addiction Scale. Risk factors for gaming addiction were examined using logistical regression. An overwhelming majority of the subjects (94%) reported using video or internet games, with one in six (15.6%) identified as having a gaming addiction. The risk for gaming addiction was significantly higher among boys, those with poor academic performance, and those who preferred multiplayer online games. Gaming addiction was significantly associated with the average time spent gaming per week, frequency of spending money on gaming, period of spending money on gaming, perceived family disharmony, and having more close friends. These results suggest that effective educational and preventative programs or strategies are needed.
format Online
Article
Text
id pubmed-4083269
institution National Center for Biotechnology Information
language English
publishDate 2014
publisher Hindawi Publishing Corporation
record_format MEDLINE/PubMed
spelling pubmed-40832692014-07-16 Prevalence and Correlates of Video and Internet Gaming Addiction among Hong Kong Adolescents: A Pilot Study Wang, Chong-Wen Chan, Cecilia L. W. Mak, Kwok-Kei Ho, Sai-Yin Wong, Paul W. C. Ho, Rainbow T. H. ScientificWorldJournal Research Article This pilot study investigated the patterns of video and internet gaming habits and the prevalence and correlates of gaming addiction in Hong Kong adolescents. A total of 503 students were recruited from two secondary schools. Addictive behaviors of video and internet gaming were assessed using the Game Addiction Scale. Risk factors for gaming addiction were examined using logistical regression. An overwhelming majority of the subjects (94%) reported using video or internet games, with one in six (15.6%) identified as having a gaming addiction. The risk for gaming addiction was significantly higher among boys, those with poor academic performance, and those who preferred multiplayer online games. Gaming addiction was significantly associated with the average time spent gaming per week, frequency of spending money on gaming, period of spending money on gaming, perceived family disharmony, and having more close friends. These results suggest that effective educational and preventative programs or strategies are needed. Hindawi Publishing Corporation 2014 2014-06-16 /pmc/articles/PMC4083269/ /pubmed/25032242 http://dx.doi.org/10.1155/2014/874648 Text en Copyright © 2014 Chong-Wen Wang et al. https://creativecommons.org/licenses/by/3.0/ This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Research Article
Wang, Chong-Wen
Chan, Cecilia L. W.
Mak, Kwok-Kei
Ho, Sai-Yin
Wong, Paul W. C.
Ho, Rainbow T. H.
Prevalence and Correlates of Video and Internet Gaming Addiction among Hong Kong Adolescents: A Pilot Study
title Prevalence and Correlates of Video and Internet Gaming Addiction among Hong Kong Adolescents: A Pilot Study
title_full Prevalence and Correlates of Video and Internet Gaming Addiction among Hong Kong Adolescents: A Pilot Study
title_fullStr Prevalence and Correlates of Video and Internet Gaming Addiction among Hong Kong Adolescents: A Pilot Study
title_full_unstemmed Prevalence and Correlates of Video and Internet Gaming Addiction among Hong Kong Adolescents: A Pilot Study
title_short Prevalence and Correlates of Video and Internet Gaming Addiction among Hong Kong Adolescents: A Pilot Study
title_sort prevalence and correlates of video and internet gaming addiction among hong kong adolescents: a pilot study
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4083269/
https://www.ncbi.nlm.nih.gov/pubmed/25032242
http://dx.doi.org/10.1155/2014/874648
work_keys_str_mv AT wangchongwen prevalenceandcorrelatesofvideoandinternetgamingaddictionamonghongkongadolescentsapilotstudy
AT chancecilialw prevalenceandcorrelatesofvideoandinternetgamingaddictionamonghongkongadolescentsapilotstudy
AT makkwokkei prevalenceandcorrelatesofvideoandinternetgamingaddictionamonghongkongadolescentsapilotstudy
AT hosaiyin prevalenceandcorrelatesofvideoandinternetgamingaddictionamonghongkongadolescentsapilotstudy
AT wongpaulwc prevalenceandcorrelatesofvideoandinternetgamingaddictionamonghongkongadolescentsapilotstudy
AT horainbowth prevalenceandcorrelatesofvideoandinternetgamingaddictionamonghongkongadolescentsapilotstudy