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Video Texture Synthesis Based on Flow-Like Stylization Painting

The paper presents an NP-video rendering system based on natural phenomena. It provides a simple nonphotorealistic video synthesis system in which user can obtain a flow-like stylization painting and infinite video scene. Firstly, based on anisotropic Kuwahara filtering in conjunction with line inte...

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Detalles Bibliográficos
Autores principales: Wenhua, Qian, Dan, Xu, Kun, Yue, Zheng, Guan
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Hindawi Publishing Corporation 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4124226/
https://www.ncbi.nlm.nih.gov/pubmed/25133253
http://dx.doi.org/10.1155/2014/689496
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author Wenhua, Qian
Dan, Xu
Kun, Yue
Zheng, Guan
author_facet Wenhua, Qian
Dan, Xu
Kun, Yue
Zheng, Guan
author_sort Wenhua, Qian
collection PubMed
description The paper presents an NP-video rendering system based on natural phenomena. It provides a simple nonphotorealistic video synthesis system in which user can obtain a flow-like stylization painting and infinite video scene. Firstly, based on anisotropic Kuwahara filtering in conjunction with line integral convolution, the phenomena video scene can be rendered to flow-like stylization painting. Secondly, the methods of frame division, patches synthesis, will be used to synthesize infinite playing video. According to selection examples from different natural video texture, our system can generate stylized of flow-like and infinite video scenes. The visual discontinuities between neighbor frames are decreased, and we also preserve feature and details of frames. This rendering system is easy and simple to implement.
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spelling pubmed-41242262014-08-17 Video Texture Synthesis Based on Flow-Like Stylization Painting Wenhua, Qian Dan, Xu Kun, Yue Zheng, Guan ScientificWorldJournal Research Article The paper presents an NP-video rendering system based on natural phenomena. It provides a simple nonphotorealistic video synthesis system in which user can obtain a flow-like stylization painting and infinite video scene. Firstly, based on anisotropic Kuwahara filtering in conjunction with line integral convolution, the phenomena video scene can be rendered to flow-like stylization painting. Secondly, the methods of frame division, patches synthesis, will be used to synthesize infinite playing video. According to selection examples from different natural video texture, our system can generate stylized of flow-like and infinite video scenes. The visual discontinuities between neighbor frames are decreased, and we also preserve feature and details of frames. This rendering system is easy and simple to implement. Hindawi Publishing Corporation 2014 2014-07-15 /pmc/articles/PMC4124226/ /pubmed/25133253 http://dx.doi.org/10.1155/2014/689496 Text en Copyright © 2014 Qian Wenhua et al. https://creativecommons.org/licenses/by/3.0/ This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Research Article
Wenhua, Qian
Dan, Xu
Kun, Yue
Zheng, Guan
Video Texture Synthesis Based on Flow-Like Stylization Painting
title Video Texture Synthesis Based on Flow-Like Stylization Painting
title_full Video Texture Synthesis Based on Flow-Like Stylization Painting
title_fullStr Video Texture Synthesis Based on Flow-Like Stylization Painting
title_full_unstemmed Video Texture Synthesis Based on Flow-Like Stylization Painting
title_short Video Texture Synthesis Based on Flow-Like Stylization Painting
title_sort video texture synthesis based on flow-like stylization painting
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4124226/
https://www.ncbi.nlm.nih.gov/pubmed/25133253
http://dx.doi.org/10.1155/2014/689496
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