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Active video gaming in patients with renal transplant: a pilot study

BACKGROUND: Patients with renal transplant are at higher risk of mortality from cardiovascular disease (CVD) compared with the general population. Physical activity has been shown to reduce the risk of CVD mortality in these patients. Unfortunately, barriers such as the harsh Canadian climate preven...

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Autores principales: Wang, Dorothy Wei Yun, Sills, Laura L, MacDonald, Sara B, Maianski, Ziv, Alwayn, Ian
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2014
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4128824/
https://www.ncbi.nlm.nih.gov/pubmed/25114788
http://dx.doi.org/10.1186/2047-1440-3-15
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author Wang, Dorothy Wei Yun
Sills, Laura L
MacDonald, Sara B
Maianski, Ziv
Alwayn, Ian
author_facet Wang, Dorothy Wei Yun
Sills, Laura L
MacDonald, Sara B
Maianski, Ziv
Alwayn, Ian
author_sort Wang, Dorothy Wei Yun
collection PubMed
description BACKGROUND: Patients with renal transplant are at higher risk of mortality from cardiovascular disease (CVD) compared with the general population. Physical activity has been shown to reduce the risk of CVD mortality in these patients. Unfortunately, barriers such as the harsh Canadian climate prevent patients from engaging in and harvesting the health benefits of physical activity. This pilot study explored active video gaming (AVG) as a way for patients with renal transplant to obtain physical activity and examined its effect on their functional status and quality of life (QOL). MAIN TEXT: We recruited nine patients for an 8-week prospective pilot study. All patients received a Microsoft Xbox 360™ video gaming console, a Microsoft Kinect™ sensor, and the video game Your Shape Fitness Evolved 2012. Assessment of each participant before and after the intervention included blood pressure measures, a 6-minute walk test, and the Godin Leisure Time Questionnaire (GLTQ). We analyzed all nine patients at the end of the 8-week study period, and found no changes in blood pressure or GLTQ scores. However, there was a significant increase in the 6-minute walk distance (P = 0.022), which represented a consistent increase for most patients (correlation = 0.977). In addition, participants over the age of 45 years (n = 4) were more likely to use the AVG system (P = 0.042). CONCLUSION: AVG has the potential to improve the functional status in patients with renal transplant. Further research is required to corroborate the full health benefits of AVG in this patient population.
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spelling pubmed-41288242014-08-12 Active video gaming in patients with renal transplant: a pilot study Wang, Dorothy Wei Yun Sills, Laura L MacDonald, Sara B Maianski, Ziv Alwayn, Ian Transplant Res Commentary BACKGROUND: Patients with renal transplant are at higher risk of mortality from cardiovascular disease (CVD) compared with the general population. Physical activity has been shown to reduce the risk of CVD mortality in these patients. Unfortunately, barriers such as the harsh Canadian climate prevent patients from engaging in and harvesting the health benefits of physical activity. This pilot study explored active video gaming (AVG) as a way for patients with renal transplant to obtain physical activity and examined its effect on their functional status and quality of life (QOL). MAIN TEXT: We recruited nine patients for an 8-week prospective pilot study. All patients received a Microsoft Xbox 360™ video gaming console, a Microsoft Kinect™ sensor, and the video game Your Shape Fitness Evolved 2012. Assessment of each participant before and after the intervention included blood pressure measures, a 6-minute walk test, and the Godin Leisure Time Questionnaire (GLTQ). We analyzed all nine patients at the end of the 8-week study period, and found no changes in blood pressure or GLTQ scores. However, there was a significant increase in the 6-minute walk distance (P = 0.022), which represented a consistent increase for most patients (correlation = 0.977). In addition, participants over the age of 45 years (n = 4) were more likely to use the AVG system (P = 0.042). CONCLUSION: AVG has the potential to improve the functional status in patients with renal transplant. Further research is required to corroborate the full health benefits of AVG in this patient population. BioMed Central 2014-08-09 /pmc/articles/PMC4128824/ /pubmed/25114788 http://dx.doi.org/10.1186/2047-1440-3-15 Text en Copyright © 2014 Wang et al.; licensee BioMed Central Ltd. http://creativecommons.org/licenses/by/4.0 This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly credited. The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/) applies to the data made available in this article, unless otherwise stated.
spellingShingle Commentary
Wang, Dorothy Wei Yun
Sills, Laura L
MacDonald, Sara B
Maianski, Ziv
Alwayn, Ian
Active video gaming in patients with renal transplant: a pilot study
title Active video gaming in patients with renal transplant: a pilot study
title_full Active video gaming in patients with renal transplant: a pilot study
title_fullStr Active video gaming in patients with renal transplant: a pilot study
title_full_unstemmed Active video gaming in patients with renal transplant: a pilot study
title_short Active video gaming in patients with renal transplant: a pilot study
title_sort active video gaming in patients with renal transplant: a pilot study
topic Commentary
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4128824/
https://www.ncbi.nlm.nih.gov/pubmed/25114788
http://dx.doi.org/10.1186/2047-1440-3-15
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